Re: [mkgmap-dev] line types not showing in basecamp

2012-12-07 Thread Geoff Sherlock
Thanks Minko, I'll move that to a useful folder :-) Geoff. -Original Message- From: Minko Sent: Friday, December 07, 2012 8:39 PM To: Development list for mkgmap Subject: Re: [mkgmap-dev] line types not showing in basecamp Geoff, Ctr-G (2x) clears the cache. > others. It also doesn

Re: [mkgmap-dev] line types not showing in basecamp

2012-12-07 Thread Minko
Geoff, Ctr-G (2x) clears the cache. > others. It also doesn't help that Mapsource/Basecamp cache the tiles > and > there appears to be no easy way to clear them. So sometimes you have > to zoom > in/out to a level not looked at before to see the changes take effect > after > updating a TYP file.

Re: [mkgmap-dev] line types not showing in basecamp

2012-12-07 Thread Geoff Sherlock
Yes I've had similar issues in the past. I think I remember Steve saying in some distant discussion that it is unknown behaviour the order Basecamp and Mapsource display lines, so overlaying one line on top of another is particularly difficult; and I tend to use an overlay map now if I need to

Re: [mkgmap-dev] Usable line types

2012-12-07 Thread Marko Mäkelä
On Fri, Dec 07, 2012 at 04:42:29AM -0800, gbbickerton wrote: >I was unfortunate to use some line types which do not show in Basecamp >initially which caused a huge amount of confusion trying to figure out >what was wrong with my code, perhaps mkgmap could test for unusable >types. Did you try c

[mkgmap-dev] splitter r251

2012-12-07 Thread GerdP
Hi all, I've committed r252: - remove some warnings (from eclipse juno) reg. missing close() - don't create tiles larger than 85° lat or 90° lon - cut large empty areas if splitting doesn't find nice solution In most cases splitter will find a nice split within a few seconds. A few problems remai

Re: [mkgmap-dev] rendering nested relations

2012-12-07 Thread Gerd Petermann
> > It's a question of parsing the data. > > You (means mkgmap) have to rebuild superroutes, till there are only > way-member in it. > > Eg: > parse tile and read all relation (maybe store in RAM) > if relation_A contains relations_B, replace all relations_B in this > relation_A with the ob

Re: [mkgmap-dev] rendering nested relations

2012-12-07 Thread Minko
Ok, so the problem of rendering those nested relations still exist, can this be solved? > Without it, they are processed in an arbitrary order. In this case you > are lucky as the arbitrary order happens to work for you. With a > different tile extract or after a few edits you may be unlucky agai

Re: [mkgmap-dev] rendering nested relations

2012-12-07 Thread Steve Ratcliffe
On 07/12/12 14:37, Minko wrote: > Another test: I removed the option --preserve-element-order in my mkgmap > options and it seems to render the relations fne now... > Where is this option good for? With the option it processes the elements in the order that they appear in the input file. Withou

Re: [mkgmap-dev] rendering nested relations

2012-12-07 Thread Minko
Another test: I removed the option --preserve-element-order in my mkgmap options and it seems to render the relations fne now... Where is this option good for? ___ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://lists.mkgmap.org.uk/mailm

Re: [mkgmap-dev] rendering nested relations

2012-12-07 Thread Henning Scholland
It's a question of parsing the data. You (means mkgmap) have to rebuild superroutes, till there are only way-member in it. Eg: parse tile and read all relation (maybe store in RAM) if relation_A contains relations_B, replace all relations_B in this relation_A with the objects the relation_B1..

[mkgmap-dev] rendering nested relations

2012-12-07 Thread Minko
I'm struggling to render nested networks of international cycling route relations and maybe found an issue with the sort order of relation ID's. My observation is that if the parent relation has a higher ID than the child relation, my mkgmap style won't render the tags of the parent relation on t

Re: [mkgmap-dev] Options

2012-12-07 Thread Henning Scholland
Am 07.12.2012 11:12, schrieb michael lohr: > --ignore-turn-restrictions should be kept for pure walking/cycling maps, > unless this can be achieved in the style. i never tried but something > like type=restriction {delete type} could maybe replace it. I think it's the better way, to move it into

Re: [mkgmap-dev] R${rcn_ref}

2012-12-07 Thread Henning Scholland
Am 07.12.2012 13:42, schrieb gbbickerton: > I was unfortunate to use some line types which do not show in Basecamp > initially which caused a huge amount of confusion trying to figure out what > was wrong with my code, perhaps mkgmap could test for unusable types. If there is a sytax-error, mkgmap

Re: [mkgmap-dev] R${rcn_ref}

2012-12-07 Thread gbbickerton
Thanks for your help I did not like the shields anyway I am using this which works well #My solution to colour code cycle routes #in lines file above other highways #types a bitmap 10 wide with a 4 wide transparent center so other ways show through #Colour cycleways individually reivers=yes {

Re: [mkgmap-dev] Options

2012-12-07 Thread Chris66
Am 06.12.2012 21:18, schrieb Steve Ratcliffe: > I think there are a few obsolete/unworking options that can be removed > straight away. --adjust-turn-headings Sometimes leads to routing errrors. Should be removed or reworked. Chris ___ mkgmap-dev m

Re: [mkgmap-dev] Options

2012-12-07 Thread michael lohr
--ignore-turn-restrictions should be kept for pure walking/cycling maps, unless this can be achieved in the style. i never tried but something like type=restriction {delete type} could maybe replace it. --add-pois-to-lines can be used for hiking path symbols micha Am 06.12.2012 21:18, schri

Re: [mkgmap-dev] House numbers

2012-12-07 Thread wilpin
Congratulations ! Can't wait to see the Hello World -- View this message in context: http://gis.19327.n5.nabble.com/House-numbers-tp5739428p5739512.html Sent from the Mkgmap Development mailing list archive at Nabble.com. ___ mkgmap-dev mailing list