Re: [mkgmap-dev] Tiles pruned in DEM map

2021-01-06 Thread Ticker Berkin
Hi Gerd Thinking about this more, any attempt at merging will most likely cause violation of the rule that all overlaying polygons must be in the same subdivision. Also, just feeding all the points/lines/polygons back through the non -order-by splitting process could cause similar problems, so my

Re: [mkgmap-dev] Tiles pruned in DEM map

2021-01-06 Thread Ticker Berkin
Hi Gerd Because (I presume) the overview map needs to share the same TYP as the detail tiles, something must be done to ensure that polygons in the overview map are ordered in the correct way. The main problem in the overview is that it doesn't have the original/full areas, before tile clipping a

Re: [mkgmap-dev] Embedding raster maps

2021-01-06 Thread Oliver Eichler
Hi Steve, thanks for the file. On my device nothing is visible at all. But that's kind of an information, too. There is no way to circle down bugs by simply skipping the extended part. Probably it is still some missing encoding. In the Isle of Man map (and others) there is much more informatio

Re: [mkgmap-dev] Tiles pruned in DEM map

2021-01-06 Thread Gerd Petermann
Hi Ticker, OK regarding the naming. I think what I tried to point out is that the overview map probably never suffers the problem that should be solved with the order-by stuff, but on the other hand we really want to keep that map as small as possible to allow continent or maybe even planet wid

Re: [mkgmap-dev] Tiles pruned in DEM map

2021-01-06 Thread Ticker Berkin
Hi Gerd Sorry about overview-dem-dists. I'd prefer the Map variable to be called IsOverviewComponent to make clear the distinction between the 2 types of overview and to be consistent with the names used in MapBuilder. I can do a patch to this effect. --order-by is expected to increase the map s