Re: [mkgmap-dev] tile takes very long time to generate

2021-03-07 Thread Gerd Petermann
Hi Karl, I don't think that the order of the tiles should make a big difference. It is quite normal that some tiles take longer than others, but 30 minutes is far too long. One well known reason for slow processing are very complex multipolygons like Lake Huron. Another might be huge areas of s

[mkgmap-dev] tile takes very long time to generate

2021-03-07 Thread 7770
Hi. I observe a situation that one of the very first tiles (often the first or the third) that mkgmap generates takes 20 - 30 minutes to generate, wheres the others take about 30 seconds each. The map data produced by splitter is a total of around 700 files with splitter option --max-nodes=127

Re: [mkgmap-dev] omit items from overview

2021-03-07 Thread Gerd Petermann
Hi Mike, do you have a use case for that? My approach would be to change the resolution/level for the object, so I wonder why we need a special variable. Gerd Von: mkgmap-dev im Auftrag von Mike Baggaley Gesendet: Sonntag, 7. März 2021 22:30 An: 'Deve

[mkgmap-dev] omit items from overview

2021-03-07 Thread Mike Baggaley
Hi Gerd, Please find attached a patch that causes objects that have mkgmap:nooverview=yes to be omitted from the overview map. Cheers, Mike OverviewContent.patch Description: Binary data ___ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http: