Hi
1. If the goal is to shift the boundaries onto a coarse grid, why round
*down* for longitudes and *up* for latitudes? Why not round in the same
direction for both?
Even though I made that change (originally it rounded down/up in the
same way as your patch). I have no idea why one goes up
Hi
This looks like a bug to me. The attached patch rounds the minimum
longitude/latitude down and the maximum longitude/latitude up, making
sure that the rounded area always fully contains the original area.
Not sure that I agree. Wouldn't this mean that tile boundaries would
overlap if they
Wouldn't this mean that tile boundaries would overlap if they were
originally touching but not aligned?
Yes, you are right. The splitter code is not sufficiently documented to
make it clear what it is trying to achieve. After looking at the code,
it seemed to me that the goal was to expand
Hi list
I am debugging a coastline/sea generation issue and in the process of
this, discovered what I believe to be a splitter bug.
There is a method in RoundingUtils.java that rounds the boundaries of an
area to multiples of Garmin units. The minimum and maximum longitude are
both rounded
Hi Bartosz,
thanks for your bugfix. It seems reasonable for me.
@Steve: can you check that and commit it?
WanMil
Hi list
I am debugging a coastline/sea generation issue and in the process of
this, discovered what I believe to be a splitter bug.
There is a method in RoundingUtils.java