With this version of the patch, the intersection of the bounding box and
the landmass does not have to be simply connected as in version 3 of the
patch.
There are still some "flooded island" in ireland, but I'm pretty sure
this is a problem in the multipolygon code this patch relies on (it jus
Cannot build this patch using latest trunk (1135):
man...@cumingi:~/osm/routable_garmin/mkgmap/trunk$ ant distBuildfile: build.xml
prepare:
compile:
[javac] Compiling 7 source files to
/home/maning/osm/routable_garmin/mkgmap/trunk/build/classes
[javac]
/home/maning/osm/routable_garmin/mk
On Sun, Aug 16, 2009 at 12:49 AM, Christian
Gawron wrote:
> With this version of the patch, the intersection of the bounding box and the
> landmass does not have to be simply connected as in version 3 of the patch.
Hm... I tried out this patch with a tiled map of Germany. The results
were kind of
On 09-08-17 17:38:46 CEST, Clinton Gladstone wrote:
> On Sun, Aug 16, 2009 at 12:49 AM, Christian
> Gawron wrote:
>
> > With this version of the patch, the intersection of the bounding box and the
> > landmass does not have to be simply connected as in version 3 of the patch.
>
> Hm... I tried ou
Thanks for the feedback!
One trivial bug in the patch was that a tile with no shoreline at all
got a sea polygon as "background".
This can be fixed by adding
// don't do anything if there is no shoreline
if (shoreline.size() == 0)
return;
at the begin of generateSeaPolygon
On 09-08-20 21:42:23 CEST, Christian Gawron wrote:
> Thanks for the feedback!
>
> One trivial bug in the patch was that a tile with no shoreline at all
> got a sea polygon as "background".
> This can be fixed by adding
> // don't do anything if there is no shoreline
> if (shorelin