Re: [mkgmap-dev] Holes in the Sea

2012-03-05 Thread Felix Hartmann
On 02.03.2012 22:27, RheinSkipper wrote: Betreff: Re: [mkgmap-dev] Holes in the Sea The problem is that splitter and mkgmap don't work together at all. The solution would be that splitter does more checking against the possibility of such empty tiles, or other way around - an improvement

Re: [mkgmap-dev] Holes in the Sea

2012-03-02 Thread RheinSkipper
I dont use osmosis, where do you need it for? I usually use osmosis for merging, so I missed that you suggested osmconvert. Unlike osmosis omsconvert produces no error messages on merging the josm-made island to the coastline-file or directly to the offshore tile. But the output doesn´t

Re: [mkgmap-dev] Holes in the Sea

2012-03-02 Thread Minko
I think that it has to do with the negative node-id's when you draw an island that isn't in the OSM database. Probably it will not merge with the osm data. Well, either way it will be an inconvenient workaround, I agree. Maybe Wanmil's floodblocker can do something like this, but then the

Re: [mkgmap-dev] Holes in the Sea

2012-03-02 Thread Felix Hartmann
The problem is that splitter and mkgmap don't work together at all. The solution would be that splitter does more checking against the possibility of such empty tiles, or other way around - an improvement on how max-nodes are counted. The other possibility would be, if there was an automatic

Re: [mkgmap-dev] Holes in the Sea

2012-03-02 Thread RheinSkipper
Betreff: Re: [mkgmap-dev] Holes in the Sea The problem is that splitter and mkgmap don't work together at all. The solution would be that splitter does more checking against the possibility of such empty tiles, or other way around - an improvement on how max-nodes are counted. The other

Re: [mkgmap-dev] Holes in the Sea

2012-03-01 Thread Minko
I have used osmconvert to merge a part of the N-African coast with the European coast: osmconvert coastlines_europe-latest.osm.pbf coastlineafrica.osm -o=coastlines_europe.osm.pbf As far of the islands, it's better to merge them with the osm extract instead of the coastline-file, because

Re: [mkgmap-dev] Holes in the Sea

2012-03-01 Thread RheinSkipper
I have used osmconvert to merge a part of the N-African coast with the European coast: osmconvert coastlines_europe-latest.osm.pbf coastlineafrica.osm - o=coastlines_europe.osm.pbf As far of the islands, it's better to merge them with the osm extract instead of the coastline-file, because

Re: [mkgmap-dev] Holes in the Sea

2012-03-01 Thread Minko
I dont use osmosis, where do you need it for? ___ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev

Re: [mkgmap-dev] Holes in the Sea

2012-02-29 Thread RheinSkipper
Use --description in your splitter args, otherwise if there are no places in that tile, the splitter takes the description of the previous tile. When I use --description=somename then the --geoname-file option does not work anymore. All tiles are named somename then. Did you use

Re: [mkgmap-dev] Holes in the Sea

2012-02-29 Thread Minko
When I use --description=somename then the --geoname-file option does not work anymore. All tiles are named somename then. You have to put first --geoname-file then --description=somename It might be easier to tell mkgmap which empty tiles are sea. How can I do that? I'd like to know that too,

Re: [mkgmap-dev] Holes in the Sea

2012-02-29 Thread RheinSkipper
You have to put first --geoname-file then --description=somename I will try it. If this works and I can name just the empty tiles INT-Offshore, it should be possible to develop an option for mkgmap to overcome the sea hole problem. Just let mkgmap recognize all tiles with a defined

Re: [mkgmap-dev] Holes in the Sea

2012-02-29 Thread Minko
If you know where those empty tiles are located, maybe put a tiny almost invisible island there created with josm and merge it with your coastlinefile. And label it with place=created by mkgmap so the empty tile will not cause booting problems? Just let mkgmap recognize all tiles with a

Re: [mkgmap-dev] Holes in the Sea

2012-02-29 Thread RheinSkipper
If you know where those empty tiles are located, maybe put a tiny almost invisible island there created with josm and merge it with your coastlinefile. And label it with place=created by mkgmap so the empty tile will not cause booting problems? This sounds easier than it is. I created an

Re: [mkgmap-dev] Holes in the Sea

2012-02-28 Thread Minko
Hi RheinSkipper, Strange is: The tiles with the holes have completely incorrect geonames. Other geonames seem to be OK. Use --description in your splitter args, otherwise if there are no places in that tile, the splitter takes the description of the previous tile. Did you use --no-trim in your

Re: [mkgmap-dev] Holes in the Sea

2012-02-28 Thread Marko Mäkelä
On Tue, Feb 28, 2012 at 02:19:28PM +0100, RheinSkipper wrote: To make sure, coastline is OK, I extracted one from the planet and used this as coastline-file this time. How can you be sure that the planet coastline was fully OK on that day? Does anyone have validator statistics on good/bad

Re: [mkgmap-dev] Holes in the Sea

2012-02-28 Thread aighes
Hi I use josm (validator) to find the bug in the coastline. I think this method is quiet easy. But I only search for errors, if mkgmap generates wrong water-textures. Then I convert pbf-tile to osm-xml, change =-1 to =1 an load this file into josm. Afterwards filter natural=coastline an use

Re: [mkgmap-dev] Holes in the Sea

2012-02-27 Thread Marko Mäkelä
On Sun, Feb 26, 2012 at 07:17:39PM +0100, RheinSkipper wrote: The empty tile south of Monaco is attached here. I converted it to XML and there are 28 occurrences of natural=coastline in it. How did you convert it to XML? In my conversion, there is no natural=coastline left. Can you upload the

Re: [mkgmap-dev] Holes in the Sea

2012-02-27 Thread Minko
You can try to add --coastlinefile=coastlines_europe.osm.pbf I downloaded the latest from http://fabianowski.eu/osm/coastlines/ and added the coastline of the North-African coast to it: http://mijndev.openstreetmap.nl/~ligfietser/coast/coastlines_europe.osm.pbf Works for my Europe map, without

Re: [mkgmap-dev] Holes in the Sea

2012-02-27 Thread toc-rox
I have a similar problem with portugal (unmodified geofabrik extract, coastlines). http://gis.19327.n5.nabble.com/file/n5519589/Screenshot_20120227_180429.png Klaus splitter: --mixed --overlap=1 --max-nodes=60 mkgmap:

Re: [mkgmap-dev] Holes in the Sea

2012-02-27 Thread Minko
Klaus, If you use the splitter with --no-trim and/or a higher max-nodes (10) those holes are gone, the sea tiles will touch the coastlines. ___ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk

Re: [mkgmap-dev] Holes in the Sea

2012-02-26 Thread RheinSkipper
Nachricht- Von: mkgmap-dev-boun...@lists.mkgmap.org.uk [mailto:mkgmap-dev- boun...@lists.mkgmap.org.uk] Im Auftrag von Marko Mäkelä Gesendet: Freitag, 17. Februar 2012 22:29 An: Development list for mkgmap Betreff: Re: [mkgmap-dev] Holes in the Sea On Fri, Feb 17, 2012 at 05:14:53PM +0100

Re: [mkgmap-dev] Holes in the Sea

2012-02-22 Thread RheinSkipper
- boun...@lists.mkgmap.org.uk] Im Auftrag von Marko Mäkelä Gesendet: Freitag, 17. Februar 2012 22:29 An: Development list for mkgmap Betreff: Re: [mkgmap-dev] Holes in the Sea On Fri, Feb 17, 2012 at 05:14:53PM +0100, RheinSkipper wrote: Also attached is a screenshot of those terrible holes