oun...@lists.mkgmap.org.uk> im Auftrag von Ticker
Berkin <rwb-mkg...@jagit.co.uk>
Gesendet: Freitag, 23. Dezember 2016 11:05:23
An: mkgmap-dev@lists.mkgmap.org.uk
Betreff: Re: [mkgmap-dev] Minimum resolution in polygons style
Hi Gerd
Although the simplification filters will cha
ch earlier.
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> Gerd
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> Von: mkgmap-dev <mkgmap-dev-boun...@lists.mkgmap.org.uk> im Auftrag
> von Ticker Berkin <rwb-mkg...@jagit.co.uk>
> Gesendet: Mittwoch, 21. Dezemb
-dev-boun...@lists.mkgmap.org.uk> im Auftrag von Ticker
Berkin <rwb-mkg...@jagit.co.uk>
Gesendet: Mittwoch, 21. Dezember 2016 13:23:17
An: mkgmap-dev@lists.mkgmap.org.uk
Betreff: Re: [mkgmap-dev] Minimum resolution in polygons style
Seems like a good idea - It should use the --polygon-size-limits opt
Seems like a good idea - It should use the --polygon-size-limits option
in an inverted sort of way.
Ticker
On Wed, 2016-12-21 at 07:48 +, Gerd Petermann wrote:
> Hi all,
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> while debugging the problem reported by Arndt Röhrig
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Hi all,
while debugging the problem reported by Arndt Röhrig
http://www.mkgmap.org.uk/pipermail/mkgmap-dev/2016q4/025471.html
I noticed that his style adds all polygons with "min resolution 10" like this:
landuse=basin [0x53 resolution 10]
Up to now I thought this is just causing more CPU