[mkgmap-dev] Overlays issue

2011-03-08 Thread Ralf Kleineisel
Hi, I tried out the overlays file and came across the following problem: Without overlays roundabouts look different from the normal street types because e.g. my highway=secondary (0x04) is yellow but junction=roundabout has to be 0x0c which is white in my typ file. To change that I tried this:

Re: [mkgmap-dev] Overlays issue

2011-03-08 Thread Minko
I'm not sure but maybe the code 0x11f02 isn't supported? I used to do the same with roundabouts but I named it 0x0c04, in my overlays file: 0x0c04: 0x0c, 0x04 This was routing fine. ___ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk

Re: [mkgmap-dev] Overlays issue

2011-03-08 Thread Torsten Leistikow
Ralf Kleineisel schrieb am 08.03.2011 18:09: Lines file: junction=roundabout highway=secondary [0x11f02 road_class=2 road_speed=3 level 4] Overlays file: 0x11f02: 0x0c, 0x04 Then I created a test typ file with a very broad pink 0x0c just to see if the two lines are really there. They

Re: [mkgmap-dev] Overlays issue

2011-03-08 Thread charlie
Torsten Leistikow (de_m...@gmx.de) wrote: Ralf Kleineisel schrieb am 08.03.2011 18:09: Lines file: junction=roundabout highway=secondary [0x11f02 road_class=2 road_speed=3 level 4] Overlays file: 0x11f02: 0x0c, 0x04 Then I created a test typ file with a very broad pink 0x0c just to see

Re: [mkgmap-dev] Overlays issue

2011-03-08 Thread Felix Hartmann
Forget the overlay crap and use continue (makes no sense to have two routable lines with the same road_class/road_speed anyhow). On 08.03.2011 18:09, Ralf Kleineisel wrote: Hi, I tried out the overlays file and came across the following problem: Without overlays roundabouts look different