Re: [mkgmap-dev] Sea (or lakes) issue

2011-03-25 Thread Marko Mäkelä
On Thu, Mar 24, 2011 at 10:36:30PM -0400, Nakor wrote: I checked the coastlines and there is nothing wrong there. Now if I extract just the coastline and run mkgmap on that, every thing is fine. I take that back. I am not able to get a correct tile now for that one although the coastline is

Re: [mkgmap-dev] Sea (or lakes) issue

2011-03-24 Thread Nakor
On 3/23/2011 3:16 PM, Marko Mäkelä wrote: On Wed, Mar 23, 2011 at 01:56:04PM -0400, Nakor wrote: What options should I use to get it right? Have you tried to load the map extract (or just the natural=coastline ways of it) in JOSM and invoke the validator to see if everything is correct? Last

Re: [mkgmap-dev] Sea (or lakes) issue

2011-03-24 Thread Nakor
On 03/24/2011 04:41 PM, Nakor wrote: On 3/23/2011 3:16 PM, Marko Mäkelä wrote: On Wed, Mar 23, 2011 at 01:56:04PM -0400, Nakor wrote: What options should I use to get it right? Have you tried to load the map extract (or just the natural=coastline ways of it) in JOSM and invoke the validator

[mkgmap-dev] Sea (or lakes) issue

2011-03-23 Thread Nakor
Hello, I have a tile out of splitter which covers the area http://www.openstreetmap.org/?minlon=-81.342773minlat=41.220703maxlon=-79.497070maxlat=43.330078box=yes . I did not find yet any option to have the lakes (delimited by natural=coastline) rendered properly. I tried various generate-sea

Re: [mkgmap-dev] Sea (or lakes) issue

2011-03-23 Thread Marko Mäkelä
On Wed, Mar 23, 2011 at 01:56:04PM -0400, Nakor wrote: What options should I use to get it right? Have you tried to load the map extract (or just the natural=coastline ways of it) in JOSM and invoke the validator to see if everything is correct? Last time I checked, the coastline checks were