Re: [mkgmap-dev] custom background polygon in overview map

2011-03-08 Thread Steve Ratcliffe
On 08/03/11 06:23, Kolesár András wrote: >> There is code that can read from the .img file. It currently only >> reads lines and points but could be extended to read polygons too. >> See MapReader and in particular RGNFileReader. I realise this is a >> much bigger task and probably slower. > > I

Re: [mkgmap-dev] custom background polygon in overview map

2011-03-07 Thread Kolesár András
> There is code that can read from the .img file. It currently only > reads lines and points but could be extended to read polygons too. > See MapReader and in particular RGNFileReader. I realise this is a > much bigger task and probably slower. I have examined RGNFileReader, cloned all needed m

Re: [mkgmap-dev] custom background polygon in overview map

2011-03-07 Thread Steve Ratcliffe
Hello > I have noticed that mkgmap creates rectangles in overview map even if > maps contain regions with irregular shapes. These are defined as 0x4b > background polygons in .mp files. Background polygons were compiled > correctly into individual (numbered) .img files, but 0x4a definition > areas

[mkgmap-dev] custom background polygon in overview map

2011-03-06 Thread Kolesár András
Hello, I have noticed that mkgmap creates rectangles in overview map even if maps contain regions with irregular shapes. These are defined as 0x4b background polygons in .mp files. Background polygons were compiled correctly into individual (numbered) .img files, but 0x4a definition areas in o