[Mlt-devel] movit in kdenlive build script

2014-03-16 Thread Ed Rogalsky
Hi Brian, some plans to integrate movit into kdenlive build script like in shotcut? Steinar is integrating openGL into kdenlive but without movit it is useless in the script build version. regards eddrog -- Learn Graph

Re: [Mlt-devel] [Kdenlive-devel] movit in kdenlive build script

2014-03-16 Thread Ed Rogalsky
hy does it also require Movit? Can't the monitor work > with OpenGL even if Movit is not available? > > ~Brian > From f4f0f49db379d7e6a9eccedf764409e6edcccf9b Mon Sep 17 00:00:00 2001 From: Ed Rogalsky Date: Sat, 15 Mar 2014 21:34:33 +0100 Subject: [PATCH] movit build added --- build/buil

Re: [Mlt-devel] movit in kdenlive build script

2014-03-15 Thread Ed Rogalsky
> > It seems premature to me. > > I would love to hear a report on the state of movit in Kdenlive. Why is > this list so quiet when there is exciting stuff going on? > > ~Brian > > > -- > *From:* Ed Rogalsky > *To:* Brian Mathe

Re: [Mlt-devel] movit in kdenlive build script

2014-03-15 Thread Ed Rogalsky
mework/shotcut/blob/master/scripts/build-shotcut.sh > > I suppose that for a while movit should be disabled by default. > > ~Brian > > > -- > *From:* Ed Rogalsky > *To:* Brian Matherly > *Sent:* Saturday, March 15, 2014 4:14 AM > *Subject:

Re: [Mlt-devel] kdenlive on master again

2014-03-08 Thread Ed Rogalsky
Hi Brian, thanks. Shouldn't KDENLIVE_HEAD=0 <== be set to 1? KDENLIVE_HEAD=1 regards eddrog -- Subversion Kills Productivity. Get off Subversion & Make the Move to Perforce. With Perforce, you get hassle-free work

Re: [Mlt-devel] kdenlive on master again

2014-03-08 Thread Ed Rogalsky
Hi Brian, thanks. Shouldn't KDENLIVE_HEAD=0 <== be set to 1? KDENLIVE_HEAD=1 regards eddrog -- Subversion Kills Productivity. Get off Subversion & Make the Move to Perforce. With Perforce, you get hassle-free work

[Mlt-devel] kdenlive on master again

2014-03-08 Thread Ed Rogalsky
Hi Dan or Brian, could you switch kdenlive on master again in the build script?! Thanks and regards eddrog -- Subversion Kills Productivity. Get off Subversion & Make the Move to Perforce. With Perforce, you get hassle-

Re: [Mlt-devel] jack mlt transport sync issues

2013-05-09 Thread Ed Rogalsky
ive is horrible slow. Perhaps I'll port the shotcuts implementation it works like a swiss knife so far. regards eddrog 2013/5/7 Dan Dennedy > On Tue, May 7, 2013 at 12:29 PM, Ed Rogalsky > wrote: > > Hi Dan, > > > > the last days I did a lot of jack tran

[Mlt-devel] jack mlt transport sync issues

2013-05-07 Thread Ed Rogalsky
Hi Dan, the last days I did a lot of jack transport sync tests and found the following behaviour: For frame rates unequal 25 fps the mlt playback is deverging pretty fast. In about 3-5s I get a difference of a frame and so on. Only for 25 fps the mlt playback speed and jack is in sync. And this i

Re: [Mlt-devel] dead lock in kdenlive with latest git

2013-04-27 Thread Ed Rogalsky
Yap. Thanx! 2013/4/27 Dan Dennedy > On Sat, Apr 27, 2013 at 6:42 AM, Ed Rogalsky > wrote: > > Oh sorry, > > > > the dead lock I got from my jack setup. Now it works but I get a crash > if I > > play in the clip-monitor and I switch to the project monitor

Re: [Mlt-devel] dead lock in kdenlive with latest git

2013-04-27 Thread Ed Rogalsky
main (argc=2, argv=0x7fffdc28) at /opt/buildAgent/work/bbab7a538eb594f3/src/kdenlive/src/main.cpp:89 regards eddrog 2013/4/27 Ed Rogalsky > Hi Dan, > > I have trouble with the latest commit in mlt. Seeking is only possible one > time and if > playback is started kdenlive h

[Mlt-devel] dead lock in kdenlive with latest git

2013-04-27 Thread Ed Rogalsky
Hi Dan, I have trouble with the latest commit in mlt. Seeking is only possible one time and if playback is started kdenlive hangs forever. I tried it also with the latest build from teamcity. I think there is a dead lock or something like that in the new mlt_consumer_purge logic. Do we have to

[Mlt-devel] strange behaviour in mlt reaching eof

2012-12-15 Thread Ed Rogalsky
Hi Dan, I found out that the commit e33dedb46c0e4786023e1fe0a618e3f4a35728ae (Improve stop handling in mlt_consumer) has a side effect to eof behaviour (see ticket http://www.kdenlive.org/mantis/view.php?id=2870). I can reproduce the hanging on reaching eof in mlt. The crazy sound is only reprodu

[Mlt-devel] different playout times if consumers property audio_off is set

2012-11-19 Thread Ed Rogalsky
Hi Dan, just a question: is it a bug or a feature?? Problem: If the consumers property audio_off=1 is set than I get another playout time (it is shorter) with the sdl_preview consumer. And in consequence the consumer-sdl-paused event is fired and the transport is stopped to early. Steps to rep

Re: [Mlt-devel] mlt jack issues - episode 3

2012-11-05 Thread Ed Rogalsky
2012/11/4 Dan Dennedy : > On Thu, Oct 4, 2012 at 2:31 AM, Ed Rogalsky wrote: >> Hi Dan, >> >> the last days I worked on the jack seeking and I hope this is the last >> major step before contributing the code to kdenlive. >> There are some problems with the

[Mlt-devel] mlt jack issues - episode 3

2012-10-04 Thread Ed Rogalsky
Hi Dan, the last days I worked on the jack seeking and I hope this is the last major step before contributing the code to kdenlive. There are some problems with the current jack_sync implementation. I parsed the jack documantion and found that it is a little bit unclear. Thats why I studied some

[Mlt-devel] function of consumers "refresh" property

2012-09-10 Thread Ed Rogalsky
Hi Dev, I'm just wondering what is the function of the consumers "refresh" property. I tried really to understand this whithout success ;-(( regards eddrog -- Live Security Virtual Conference Exclusive live event will c

[Mlt-devel] mlt jack issues - episode 2

2012-08-06 Thread Ed Rogalsky
>>> Hi Dan, >>> >>> the last weeks I thought my job will kill me :-)). But now I had some >>> time and here my new results: >>> >>> 1) There is one issue with seeking with mlt jack if the consumer >>> (sdl_preview) is stopped or paused. The reason is the same as for our >>> ugly noise. The functio

[Mlt-devel] mlt jack issues - episode 2

2012-08-05 Thread Ed Rogalsky
Hi Dan, the last weeks I thought my job will kill me :-)). But now I had some time and here my new results: 1) There is one issue with seeking with mlt jack if the consumer (sdl_preview) is stopped or paused. The reason is the same as for our ugly noise. The function in filter_jackrack.c: stati

[Mlt-devel] Fwd: mlt jack issues - episode 2

2012-08-05 Thread Ed Rogalsky
Hi Dan, the last weeks I thought my job will kill me :-)). But now I had some time and here my new results: 1) There is one issue with seeking with mlt jack if the consumer (sdl_preview) is stopped or paused. The reason is the same as for our ugly noise. The function in filter_jackrack.c: stati

Re: [Mlt-devel] [Kdenlive-devel] current mlt jack issues

2012-06-26 Thread Ed Rogalsky
> Now I'm ready for the next step. I have some another issues in sync > and seeking if audio tracks are muted or not available (using mlt jack > only as transport). >> Are you attaching the jackrack filter to the consumer? Not absolutly sure what you mean but - yes I'm attaching the jackrack fil

Re: [Mlt-devel] [Kdenlive-devel] current mlt jack issues

2012-06-25 Thread Ed Rogalsky
Hi Dan, > I just integrated jack into Shotcut, which also uses OpenGL very > similarly, and I did not reproduce this problem. Ok. In this case I will investigate. Thanks anyways. > static int jack_process (jack_nframes_t frames, void * data) > { > ... > for ( i = 0; i < channels; i++ ) > { > s

Re: [Mlt-devel] [Kdenlive-devel] current mlt jack issues

2012-06-03 Thread Ed Rogalsky
ority since my return, > and I plan to work on this next week. > >> 2012/4/24 Ed Rogalsky : >>> Hi Dan, >>> >>> the last days I had some time and I worked on the jack integration in >>> kdenlive. Now I'm some steps farther. >>> But I ha

Re: [Mlt-devel] Git repos now on github

2012-05-10 Thread Ed Rogalsky
Great. Yes the collab feature are cool. Is it possible to provide the tags? eddrog > I had to make a server transition for mltframework.org and decided to also > move the main repos to github for better collaboration. Also build scripts > now should be fetched from github and the Wikipedia atta

[Mlt-devel] current mlt jack issues

2012-04-24 Thread Ed Rogalsky
Hi Dan, the last days I had some time and I worked on the jack integration in kdenlive. Now I'm some steps farther. But I have two issues: *#1: MLT hangs on closing when filter_jackrack was active and videoglwidget.cpp is compiled in kdenlive (opengl activated)* It was tricky to find this proble

Re: [Mlt-devel] Git: fix jack-stopped event with some JACK clients

2012-04-04 Thread Ed Rogalsky
Hi Dan, yes that's it. When I was figuring out the problem I tried it with relocate and it worked. Yesterday I updated to latest MLT and played arround a little bit. The stop problem is fixed. I tested it with ardour, qjackctl and some other clients and it worked. I have some more issues but I ha