> Now I'm ready for the next step. I have some another issues in sync
> and seeking if audio tracks are muted or not available (using mlt jack
> only as transport).
>> Are you attaching the jackrack filter to the consumer?
Not absolutly sure what you mean but - yes I'm attaching the jackrack fil
On Mon, Jun 25, 2012 at 12:37 AM, Ed Rogalsky
wrote:
> Hi Dan,
>
>> I just integrated jack into Shotcut, which also uses OpenGL very
>> similarly, and I did not reproduce this problem.
>
> Ok. In this case I will investigate. Thanks anyways.
>
>
>
>> static int jack_process (jack_nframes_t frames,
Hi Dan,
> I just integrated jack into Shotcut, which also uses OpenGL very
> similarly, and I did not reproduce this problem.
Ok. In this case I will investigate. Thanks anyways.
> static int jack_process (jack_nframes_t frames, void * data)
> {
> ...
> for ( i = 0; i < channels; i++ )
> {
> s
On Tue, Apr 24, 2012 at 1:22 AM, Ed Rogalsky wrote:
> Hi Dan,
>
> the last days I had some time and I worked on the jack integration in
> kdenlive. Now I'm some steps farther.
> But I have two issues:
>
> #1: MLT hangs on closing when filter_jackrack was active and
> videoglwidget.cpp is compiled
Cool.
2012/6/1 Dan Dennedy :
> On Tue, Apr 24, 2012 at 12:32 PM, Dan Dennedy wrote:
>> I am out of town for 3 weeks starting today with limited access to my
>> Linux desktops. It might take me a while to look into this.
>
> I have had to give some other tasks a higher priority since my return,
>
On Tue, Apr 24, 2012 at 12:32 PM, Dan Dennedy wrote:
> I am out of town for 3 weeks starting today with limited access to my
> Linux desktops. It might take me a while to look into this.
I have had to give some other tasks a higher priority since my return,
and I plan to work on this next week.
I am out of town for 3 weeks starting today with limited access to my
Linux desktops. It might take me a while to look into this.
2012/4/24 Ed Rogalsky :
> Hi Dan,
>
> the last days I had some time and I worked on the jack integration in
> kdenlive. Now I'm some steps farther.
> But I have two iss