Hi Shawn,
On Monday 01 February 2010 08:07:59 Shawn H Corey wrote:
> Lutz Gehlen wrote:
[...]
> Is it a module or just a single algorithm? If it's a module,
> Math::Vector may be better since it works with vectors. For a
> single algorithm (perhaps with multiple subroutines with
> different pa
Hi Dana,
On Monday 01 February 2010 02:18:28 Dana Hudes wrote:
> I would stick the word Vector in the name. "Rotation" could apply
> to geometric objects.
Geometric objects are maybe not the biggest problem. At least each
object with corners which shall be mapped onto an object with
correspondi
Hi Shlomi,
thank you for your encouraging comments
On Sunday 31 January 2010 22:03:20 Shlomi Fish wrote:
> Hi Lutz!
>
> On Sunday 31 Jan 2010 08:17:40 Lutz Gehlen wrote:
[...]
> > This is rather a "request for comments" so to
> > speak. So if you have any comments, please let me know.
>
> I do
Lutz Gehlen wrote:
> Hello everybody,
> I have developed a module that computes the best rotation that maps
> a set of vectors onto another set of vectors. "Best rotation" means
> here that it minimizes the sum of the squared distances between each
> two corresponding vectors.
>
> The working t
I would stick the word Vector in the name. "Rotation" could apply to geometric
objects.
--Original Message--
From: Lutz Gehlen
To: module-authors@perl.org
Sent: Jan 31, 2010 1:17 AM
Subject: Name space discussion Math::BestRotation
Hello everybody,
I have developed a module that compute
Hi Lutz!
On Sunday 31 Jan 2010 08:17:40 Lutz Gehlen wrote:
> Hello everybody,
> I have developed a module that computes the best rotation that maps
> a set of vectors onto another set of vectors. "Best rotation" means
> here that it minimizes the sum of the squared distances between each
> two cor