On Sat, 2005-06-25 at 20:15 -0700, John Bailo wrote:
> According to the go-mono website, the best way to install mono is using rug.
>
> I downloaded and installed the rug rpms and ran the commands as specified
> here:
>
> http://www.go-mono.com/download/suse-92-i586/
We don't have gtk# 2.0 work
According to the go-mono website, the best way to install mono is using rug.
I downloaded and installed the rug rpms and ran the commands as specified
here:
http://www.go-mono.com/download/suse-92-i586/
Yet, the process did not seem to install monodevelop.
Is there a rug command to do so?
I
On Sat, 2005-06-25 at 21:22 -0400, Daniel Morgan wrote:
> Anyone interested working on a Lite version of MonoDevelop?
>
> This version would be based off current MonoDevelop source code, but it
> would be missing features which prevent it from building or running on
> other platforms.
>
> I wou
Hi,
1.4p6 was released almost 3 years ago. Please try updating to a newer version.
Zoltan
On 6/25/05, Scott Walters <[EMAIL PROTECTED]> wrote:
> Hi,
>
> autogen in the mono project errors out with distdir is target; expected
> variable. I look
Anyone interested working on a Lite version of MonoDevelop?
This version would be based off current MonoDevelop source code, but it
would be missing features which prevent it from building or running on
other platforms.
I would love to see MonoDevelop run on current Mono/Gtk# running on
Wind
Sounds great. Sony will also sell a kbd, mouse, etc. for PS3 and they are
actively marketing it as a *computer* and not just a console. To demonstrate
that it really is a computer, they need to run an OS on it, therefore Linux.
>From what you describe, I hope (think) there will be a similar kit for
> So you're saying that it should be very little
> effort indeed, being mostly PowerPC
That's my understanding anyway, based on my experience with Mono
and the limited info about PS3 that is available now.
> I imagine that
> Linux support on PS3 would be even better than PS2, given that Sony
> th
Sergey, you're da man ;-). So you're saying that it should be very little
effort indeed, being mostly PowerPC. That's excellent news. I imagine that
Linux support on PS3 would be even better than PS2, given that Sony
themselves will supply it on the (optional) hard drive. I'll be queueing
when they
I'd like to add my 2 cents to this Mono/PS3 discussion:
Awhile back, I had ported Mono (interpreter only) to PS2/Linux,
and it took me like 2-3 hours actually.
If Linux support for PS3 is anything like the current PS2 Linux kit,
it shouldn't be any more difficult than that.
CELL stuff is really qui
Seems I confused the definition :-/. Anyway, now I am thinking about it
is very possible Sony will allow linux to be installed on it to gain
more support for the Cell architecture before trying to get to the main
frames or even work stations.
It seems there is a lot shifting in the processor world
I wasn't really comparing Blue Gene/L to Cell, but rather the floating
point performance of Blue Gene/L to the floating point performance of PS3. And
teraflops (*Floating* Point Operations Per Second) are by definition floating
point arithmetic ;-). But you are right, I shouldn't have compare
I'm quite sure that the Blue Gene/L would blow away the Cell
processor with more than the 75 times you predict. Floating Point
calculation certainly isn't the bottleneck of a computers performance.
Although there wasn't mentioned that the amount of teraflops of the Blue Gene/L was of the floating
Hi,
I ran into a problem with dlopen and libmono.so. It appears
that the one and only __thread variable of libgc will
get the tls-model "global-dynamic", which doesn't seem to
be compatible with dlopen(3). I don't know whether this is
a bug or a "by design" feature.
Mini uses __attribute__((tls
The cell processor is supposed to be quite flexible (and it is *very*
fast) so I think even the normal computing power of PS3 will be impressive (same
goes for PowerPC CPU used in Xbox 360 and Nintendo revolution). Enabling an OS
to run on PS3 (IMHO) makes a lot of sense.
True, the consoles
I wonder what the price and the effective 'normal' computing power of
the Ps3 will be. I guess it will be optimised for graphics which would
render it useless for normal server usage, although clustering for a
big supercomputer would be great, as I guess Sony will intend to use
their Cell processor
My understanding is similar. PS3 is a platform on which other OS's can
run, including Linux, but Linux is not the native OS of PS3. Sony said that
there is no reason why Windows or OS X won't run on it (if the vendors wanted it
to), but they (Sony) will only supply Linux (because they can). T
Hi all,
I am currently writing the FX2.0 class System.Net.FtpWebRequest, which
features the EnableSSL Property. To implement this I am using an
SSLClientStream as follows for FTPS:
CertificateCollection certificates;
Mono.Security.Protocol.Tls.SslClientStream SSL;
Stream net;
//Negotiate TLS
//
If I understood it properly, sony is going to let you have linux on the
PS3 on an additional harddisk, which could mean that they don't use it
as their main OS for the Ps3 (or not at least the specific linux you
install). It would be great if Sony used linux as main Os for Ps3, but
that would also
That's it. By far the fastest hardware for the price, both PS3 and Xbox
are heavily subsidised with money being made from games. The upside for Sony is
that even if people use it as a computer, they will probably end up buying
the games as well (having the console) so they still make money an
I guess that the main benefit of using a PS3 would be the low price of the hardware.
It seems they make money by selling games and loose a bit by selling the consoles.
Try to buy the equivelent of the Xbox360 for the 400 dollars it will probably cost at most.On 6/25/05, Peter De Jager <
[EMAIL PR
That's really good news. With these kinds of workstations being released I
think it's inevitable that Mono will be ported, which will mean that it will
also run on PS3. Thanks for the info.
Pete.
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