FWIW:
c...@dev0:/usr/src/git/alioth/dlr-languages$ find ./ -name
'BinaryOperationBinder.cs'
./ndp/fx/src/Core/Microsoft/Scripting/Actions/BinaryOperationBinder.cs
On Sun, 2009-11-08 at 20:41 +0100, Mirco Bauer wrote:
Hi,
I started to work on Mono 2.6 packages for Debian and found that the
Hi all,
I'm currently investigating a performance problem which is causing complex
objects in Second Life containing many scripts to take a long time to load.
We embed Mono in the Second Life simulator, so I turned on the profiler
before initialising the runtime:
What is the status of the WF project? It is that in Mono Olive of 11 months
ago or there is newer code?
This would have to be new code.
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Also, there seems to be some caching going on here: I only see the slow down
the first time I call System.Reflection.Assembly::Load with a given set of
bytes. Subsequent calls with the same bytes being loaded in to the same
domain are much faster.
Are there any tools I can use to continue
Hi,
On Tue, Dec 1, 2009 at 6:02 PM, Babbage Linden babb...@lindenlab.comwrote:
Hi all,
I'm currently investigating a performance problem which is causing complex
objects in Second Life containing many scripts to take a long time to load.
We embed Mono in the Second Life simulator, so I
Can you give a try of the new logging profiller?
It even features a GUI now.
On Tue, Dec 1, 2009 at 3:02 PM, Babbage Linden babb...@lindenlab.comwrote:
Hi all,
I'm currently investigating a performance problem which is causing complex
objects in Second Life containing many scripts to take a
Hi,
It is possible that you are using AppDomain.AssemblyLoad which is called
every time an
assembly is loaded ? Or a profiler callback ?
Zoltan
On Tue, Dec 1, 2009 at 7:08 PM, Babbage Linden babb...@lindenlab.comwrote:
Also, there seems to be some caching going on here:
Forgot to mention that this patch is MIT X11 licensed.
Tom
On 11/30/09 10:03 AM, Tom Philpot tom.phil...@logos.com wrote:
Has anyone had a chance to review this patch for Mac OS X?
Basically, enumerating processes on Mac OS X doesn't work correctly in Mono
without this patch, but also
Hey,
When using the static methods Attribute.IsDefined or
Attribute.GetCustomAttributes on a ParameterInfo that is defined on a
virtual method, those methods are supposed to be walking the
inheritance chain to collect the attributes over the different
parameter definitions.
This patch adds
The patch looks good, my only concern is how does it interact with UT
supplied methods?
Do you mind testing MS behavior with non system ParamInfo objects?
On Tue, Dec 1, 2009 at 10:30 PM, Jb Evain j...@nurv.fr wrote:
Hey,
When using the static methods Attribute.IsDefined or
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