On Thu, May 13, 2010 at 7:07 PM, Matt Dargavel m...@shout-telecoms.comwrote:
Hi there,
We have an application written in Mono that appears to be
leaking memory. I’ve tried using the profiler and mprof-heap-viewer to
identify any objects that are being left around, but I
This happened to me too, but I found the cause. It was a disposable object
that I replaced with another one without disposing of it first.
In my case, I found out doing the following gave the best results as far as
memory is concerned:
myobj.Dispose();
myobj = null;
myobj = newobj;
Without
Helo, Can't make a bug report because its over my head. Sorry! But, when I
try to watch video here,
http://www.countrychannel.tv/player.php?channel=countrylivingprogram=254874
I click on a link and THEN firefox crashes completely, and shuts down. I did
disable almost all of my add-ons to be sure
On 14 May 2010 04:36, tpkyteroo luebeck tp.gam...@gmail.com wrote:
Helo, Can't make a bug report because its over my head. Sorry! But, when I
try to watch video here,
http://www.countrychannel.tv/player.php?channel=countrylivingprogram=254874
I click on a link and THEN firefox crashes
Hi,
I just uploaded an updated series of patches addressing bug 480178:
https://bugzilla.novell.com/show_bug.cgi?id=480178#c27
This is ready to be committed as far as I am concerned, but comments are
of course welcome. Note that I do *not* have commit privileges, so
somebody else will have
Hello all,
I am currently trying to get Mono to run on a little endian MIPS32
based board, but without much success.
In fact, compiling Mono - using the same toolchain that worked for
other apps - produces a whopping 8.5 megabytes mono executable.
Attempting to run it (even launching mono
So, on Mono 2.6.3 it looks like System.Array.Copy does not go the fast route
if the arrays are of type float[,], that is, it copies the arrays
value-by-value, which is very slow. Using a fast version (e.g., memcpy, or
whatever is under the hood) for multi-dimensional arrays looks like
Laziness and nobody to care about about it ;)
On Fri, May 14, 2010 at 7:45 PM, Casey Marshall
casey.s.marsh...@gmail.comwrote:
So, on Mono 2.6.3 it looks like System.Array.Copy does not go the fast
route if the arrays are of type float[,], that is, it copies the arrays
value-by-value, which
Hi,
I think the mips port is either not finished, or regressed.
Zoltan
On Sat, May 15, 2010 at 12:37 AM, Lorenz Cuno Klopfenstein
l...@klopfenstein.net wrote:
Hello all,
I am currently trying to get Mono to run on a little endian MIPS32
based board, but without much