Re: [Mono-dev] Garbage Collection Issue?

2010-05-14 Thread Maciej Paszta
On Thu, May 13, 2010 at 7:07 PM, Matt Dargavel m...@shout-telecoms.comwrote: Hi there, We have an application written in Mono that appears to be leaking memory. I’ve tried using the profiler and mprof-heap-viewer to identify any objects that are being left around, but I

Re: [Mono-dev] Garbage Collection Issue?

2010-05-14 Thread Stifu
This happened to me too, but I found the cause. It was a disposable object that I replaced with another one without disposing of it first. In my case, I found out doing the following gave the best results as far as memory is concerned: myobj.Dispose(); myobj = null; myobj = newobj; Without

[Mono-dev] Mono crashes Firefox when clicking on view video link

2010-05-14 Thread tpkyteroo luebeck
Helo, Can't make a bug report because its over my head. Sorry! But, when I try to watch video here, http://www.countrychannel.tv/player.php?channel=countrylivingprogram=254874 I click on a link and THEN firefox crashes completely, and shuts down. I did disable almost all of my add-ons to be sure

Re: [Mono-dev] Mono crashes Firefox when clicking on view video link

2010-05-14 Thread tpkyteroo luebeck
On 14 May 2010 04:36, tpkyteroo luebeck tp.gam...@gmail.com wrote: Helo, Can't make a bug report because its over my head. Sorry! But, when I try to watch video here, http://www.countrychannel.tv/player.php?channel=countrylivingprogram=254874 I click on a link and THEN firefox crashes

[Mono-dev] [PATCHES] Bug 480178 - System.Globalization.CharUnicodeInfo.GetUnicodeCategory() does not handle surrogate characters appropriately.

2010-05-14 Thread Damien Diederen
Hi, I just uploaded an updated series of patches addressing bug 480178: https://bugzilla.novell.com/show_bug.cgi?id=480178#c27 This is ready to be committed as far as I am concerned, but comments are of course welcome. Note that I do *not* have commit privileges, so somebody else will have

[Mono-dev] Mono on MIPS32

2010-05-14 Thread Lorenz Cuno Klopfenstein
Hello all, I am currently trying to get Mono to run on a little endian MIPS32 based board, but without much success. In fact, compiling Mono - using the same toolchain that worked for other apps - produces a whopping 8.5 megabytes mono executable. Attempting to run it (even launching mono

[Mono-dev] Array.Copy and float[,]

2010-05-14 Thread Casey Marshall
So, on Mono 2.6.3 it looks like System.Array.Copy does not go the fast route if the arrays are of type float[,], that is, it copies the arrays value-by-value, which is very slow. Using a fast version (e.g., memcpy, or whatever is under the hood) for multi-dimensional arrays looks like

Re: [Mono-dev] Array.Copy and float[,]

2010-05-14 Thread Rodrigo Kumpera
Laziness and nobody to care about about it ;) On Fri, May 14, 2010 at 7:45 PM, Casey Marshall casey.s.marsh...@gmail.comwrote: So, on Mono 2.6.3 it looks like System.Array.Copy does not go the fast route if the arrays are of type float[,], that is, it copies the arrays value-by-value, which

Re: [Mono-dev] Mono on MIPS32

2010-05-14 Thread Zoltan Varga
Hi, I think the mips port is either not finished, or regressed. Zoltan On Sat, May 15, 2010 at 12:37 AM, Lorenz Cuno Klopfenstein l...@klopfenstein.net wrote: Hello all, I am currently trying to get Mono to run on a little endian MIPS32 based board, but without much