I have to respectfully disagree that being able to remove major subsystems
that one does not need at all is fluff - major components such as the
compilers, the GUI and ALL of the web components instead of just moonlight.
Some of the current --with/--enable options, esp. some of the
There is a very simple solution to this: build everything but deploy only
the dlls that you need. Use mono-linker to find out which dlls you are
linking against, so if you don't need System.Net.dll, System.Data.dll, etc,
keep them out.
I am using this approach for a game. The Mono runtime fits in
Thanks. Is there not a core set of linux binaries (e.g. besides mono itself)
and .NET dlls needed for the CLR runtime? Or do I literally only need the
mono binary and those dlls referenced by my application? If so I can put
together a test app that will reference all the functionality I need and
On 21.12.2010 14:43, CodeSlinger wrote:
I have to respectfully disagree that being able to remove major subsystems
that one does not need at all is fluff - major components such as the
compilers, the GUI and ALL of the web components instead of just moonlight.
Some of the current
Very interesting Jon, I will look into this. Thanks again for your
assistance.
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Sent from the Mono - Dev mailing list archive at Nabble.com.
For readers of this thread, a good link on mixed (native and managed code)
assemblies can be found here)
http://msdn.microsoft.com/en-us/library/x0w2664k%28v=vs.80%29.aspx
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Greetings Mono developers!
*[tl;dr very large patch for Native
Clienthttp://www.chromium.org/nativeclient support
hosted here https://github.com/elijahtaylor/mono, would love feedback and
many eyes to look at it]
*
I'm back with another round of changes for supporting Google's Native Client
On 21.12.2010 04:08, CodeSlinger wrote:
Since VS2010 supports remote debugging, is there a Linux debug kernel that
can be contacted by VS2010 to allow full remote debugging from VS201 on WIn7
x64 to Linux? I know there are the mono tools that do this from VS2010 to
Linux but I'm not sure if
Hi,
thanks to the quick fix for the Datetime serialisation issue (thank you
Atsushi!), I'm getting closer to moving my WCF heavy project over to
Mono. (Well the server side actually, client's WPF...)
But now I think I hit the biggest barrier: security netTcpBinding.
Here are my requirements
On Thu, Dec 16, 2010 at 4:28 AM, Virgile Bello virgile.be...@gmail.comwrote:
I was wondering a few things concerning Mono.Taskets:
1/ By modifying mono to not throw an exception when marking top-most frame
a second time (using Mono.Continuation.Mark), I figured more behavior could
be
Awsome, thanks a lot.
I seemed to be cross-compiling successfully for Windows on SuSE 11.3 using a
Virtual Box image. I accidentally deleted the snapshot with the build
configuration and now after setting up the build environment again the build
does not seem to go the same. libmono-2.0.dll
On Tue, Dec 21, 2010 at 7:44 PM, greenaj gree...@cox.net wrote:
Awsome, thanks a lot.
I seemed to be cross-compiling successfully for Windows on SuSE 11.3 using
a
Virtual Box image. I accidentally deleted the snapshot with the build
configuration and now after setting up the build
I think cross my compilation environment is screwed up then. I noticed there
are other windows cross compilation environments for SuSE 11.3.
Maybe building under Ubuntu is easier. The repos I am using are:
http://download.opensuse.org/repositories/Mono:/Community/openSUSE_Factory/
On Thu, Oct 28, 2010 at 6:55 AM, Robert Jordan robe...@gmx.net wrote:
On 28.10.2010 09:58, Charles Esterbrook wrote:
Thanks, Stefan.
So our diffs are at least: arch vs gentoo, x86 vs amd64 and 32-bit vs
64-bit.I don't know if you downloaded the source ball and built from
that or did
Hi Karsten,
(2010/12/22 5:44), Karsten Fourmont wrote:
Hi,
thanks to the quick fix for the Datetime serialisation issue (thank you
Atsushi!), I'm getting closer to moving my WCF heavy project over to
Mono. (Well the server side actually, client's WPF...)
Thanks for the nice bug report :)
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