Hi,
The class has an internal valuetype which represents the fixed buffer, and
that valuetype has the FixedBufferAttribute.
Runtime code generally doesn't need to care about fixed buffers, why is
this needed ?
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The only mention of FixedBufferAttribute I see is in the C# code in mcs.
I looked through all the mono C code and I see several places where
MonoCustomAttrInfo is used but no where is it doing anything with fixed
buffers. Is there some documentation or more examples of what is in the
MonoCust