> The following code is wrong "mi.GetParameters() [i].GetType()", it
> should be "mi.GetParameters() [i].ParameterType" otherwise you'll be
> querying for ParameterInfo class instead of what you want.
Thanks, that was what I was looking for, updated program below.
> The other one is minor, in
Hi all,
I've written aprogram that uses reflection to give a list of relevant
methods in the Mono.Simd, and reports whether they are accelerated or
not (see below). This small program might be of interest to others, to
see how well their processor behave.
There are methods that have overloa
On 21 Nov 2008, at 17:29, Sebastien Pouliot wrote:
> On Fri, 2008-11-21 at 16:46 +0100, Bart Masschelein wrote:
>> Well, the subject line says it all: after checking out the latest
>> libgdiplus, configure reports a missing Makefile.in, which is indeed
>> not th
Well, the subject line says it all: after checking out the latest
libgdiplus, configure reports a missing Makefile.in, which is indeed
not there. This file is not autogenerated, is it, and should be in the
repository, right?
Bart
configure: creating ./config.status
config.status: creating p
recent version of the mono binaries to have the
Mono.Simd code
accelerated, otherwise it will generate regular code.
Either a build of TRUNK or the upcoming 2.2 have the runtime
additions.
Cheers,
Rodrigo
On Wed, Nov 19, 2008 at 8:59 PM, Bart Masschelein
<[EMAIL PROTECTED]> wrote:
Ok,
Ok, I bit the bullet, and compiled everything. I obtained a Mono.Simd
assembly like this, and it seems to be doing something. Now comes the
fun stuff...
On 19 Nov 2008, at 22:00, Bart Masschelein wrote:
> Hi,
>
> I wanted to play a bit with Mono.Simd, but it seems that forces
Hi,
I wanted to play a bit with Mono.Simd, but it seems that forces don't
allow me. I have mono 2.0.1 installed using MacPorts, and in there I
cannot find the assembly. I checked out the mono trunk of mono and
mcs, but there didn't seem to be a straightforward way to compile the
Mono.Simd
> Indeed, the merger needs some tweaking ;-). It creates an assembly,
> and a project that uses this assembly compiles, but gives a runtime
> exception, saying that it cannot find certain assemblies, which
> should be in the merged assembly.
>
> I'll see what I can do...
(warning: long mail
Indeed, the merger needs some tweaking ;-). It creates an assembly,
and a project that uses this assembly compiles, but gives a runtime
exception, saying that it cannot find certain assemblies, which should
be in the merged assembly.
I'll see what I can do...
On 12 Nov 2008, at 20:42, Jb E
That did the trick. Thanks!
On 12 Nov 2008, at 20:42, Jb Evain wrote:
> On 11/12/08, Jb Evain <[EMAIL PROTECTED]> wrote:
>> It should be:
>>
>> svn co http://anonsvn.mono-project.com/trunk/cecil/merge
>
> My bad, it should be:
>
> svn co http://anonsvn.mono-project.com/source/trunk/cecil/merge
>
On 12 Nov 2008, at 20:35, Jb Evain wrote:
> On 11/12/08, Bart Masschelein <[EMAIL PROTECTED]> wrote:
>> Macintosh-2:repos masschel$ svn co
>> http://anonsvn.mono-project.com/viewvc/trunk/cecil/merge/
>> MonoMerge
>
> It should be:
>
> svn co http://ano
> If you want to give it a try, or even improve it, you can check its
> sources from SVN in /cecil/merge.
I was about to, but then I got this error when check-out the package.
I remember I've encountered it before, and had no clue what it meant.
Any ideas? It seems the URL is not correct, but
Hi all,
I was wondering what the current status is of the mono merger? I found
one relevant reference in
http://evain.net/blog/articles/2006/11/06/an-introduction-to-mono-merge
, but that's a post of end 2006. Is it considered finished? How can I
(easily) obtain it? I have mono installed usi
mework/ is a symlink to Versions/
> /
> which is either a dynamic library without the extension or a
> symlink to a .dylib file.
>
> Andreas
>
>> 2007/9/30, Bart Masschelein <[EMAIL PROTECTED]>:
>>> System.DllNotFoundException: /System/Library/Frameworks
Hi all,
I'm trying to use the Tao Framework on mono 1.2.5 for osx. I'm using
the latest from svn, as this one does not give problems when using
the build scripts. Everything goes fine, until I want to run the
examples. For the CG examples I get
System.DllNotFoundException: /System/Library
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