Hi,
I have an idea of Summer of Code project.
I call it Smart usings for C#. I'm writing code not only in C#, but
in Java too, and I noticed one difference between C# and Java IDEs:
while most java IDEs can automatically add imports (usings in C#), it
seems that only ReSharper can do it in
Hi all,
during playing with nuget I discovered that xbuild has some problems
with playing with nuget's targets. Specifically nuget.targets contains
lines like that one:
PackagesConfig$([System.IO.Path]::Combine($(ProjectDir),
packages.config))/PackagesConfig
During the build one can see errors
Hi,
I've just noticed that runtime offers mono_gc_reference_queue_new
function, which can be used to register callback executed after
object is collected.
Is there a possibility of exporting this functionality to class library
to have it available from C# code? (Mono.Runtime or sth like that).
Thanks for the answer.
Here is the case:
Let's say I have a class which contains some data in temporary
file (for example some kind of cache which should not stay in memory).
I'd like to have this file removed when object of this class dies. I
can implement a finalizer but if I do this, object
Hi,
lastly I've explored Stopwatch class implementation in Mono. It seems
that it has hardcoded 100ns resolution. However examining
mono_100ns_ticks function reveals that is written well and uses
platform specific high resolution timer.
My question is: why the initializer of the Frequency field
Hi,
is there some kind of HeapShot like GUI for Mono profiler?
--
Regards,
Konrad Kruczynski
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It happened to me when I had references to libraries compiled against
3.5 (which in turn referenced System etc.) in an assembly compiled
against 4.0 (which referenced System too). In my case I could just
recompile those libraries to 4.0.
Hi all,
I'm developing on windows in Visual Studio
Hi Leszek,
I'm trying to build current master branch on Linux, today it keeps failing
with
(...)
I can confirm that. Using git bisect I was able to find that first
time compilation has been broken after 5c82e32b676 commit, i.e. using
new versions of functions to moving and zeroing memory.
Hello again,
I'm trying to build current master branch on Linux, today it keeps failing
with
(...)
I just pulled from origin and discovered that it is fixed now by
revert by grendello. And that's the reason, reverting gc.c did not
fix build - it was just a coincidence.
Sorry to bother you,
Hi Miguel,
Could you try the same code, but using LLVM as the code generation
engine?
As expected, llvm generation is as optimal, as can be seen:
movsd 0x8(%ebx),%xmm4
movsd 0x8(%edi),%xmm1
subsd %xmm1,%xmm4
movaps %xmm4,%xmm1
mulsd %xmm1,%xmm1
movsd 0x10(%ebx),%xmm2
movsd
Hello all,
lastly I was looking at n-body test on shootout
(http://shootout.alioth.debian.org/u64q/performance.php?test=nbody)
in the context of Mono. Program is very simple so it is a nice piece
to analyze
sources of performance problems. I've also contributed SIMD version,
but it has
On 2011-05-16 22:13, Mauricio Henriquez wrote:
...and that on Miguel blog was the suspected good news??mmm, very
uncertain the mono future is...
I really sad for the mono team situation and the decision of
Attachamate, specially after such a great last couple of years of mono
related
Hello,
On 2011-05-07 20:18, Zoltan Varga wrote:
Hi,
You don't need full-aot, it is full platforms where no JITting is
possible, on normal platforms, it won't lead to much perf increase.
Also, AOT does not increase performance, it only decreases startup
speed, since it avoids JITting
Hi,
lastly I posted two pull requests corresponding to bugs founded in
bugzilla.
One of these has even already be closed, however nobody showed
interesting
in pulling my changes or rejecting them. Could anyone with privileges
check
it out?
One can find requests here:
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