Yes, you should compile your dll in the environment in which it will run, or
use a cross compiler targeted to that environment.
If you don't have the source I suspect you are out of luck. There is much
more to it than simply fiddling with the headers. You may be able to use
something like wine, bu
I can show the threads associated with my process using ps or top, but not
their names.
Should I expect to be able to show the names of threads that were named in
mono using myThread.Name = "whatever"?
If so, how?
Or is this information not available at that level?
Thanks
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