Hello,
The attached patch changes the signature of
mono_agent_thread_interrupt in the DISABLE_DEBUGGER_AGENT case to
match the header file.
This fixes compilation on Mac OS X ppc. Okay to commit?
Regards,
Andreas
0001-Fix-signature-of-mono_debugger_agent_thread_interrup.patch
Descriptio
Oh, you are a few mins ahead of me... I was on my way to send out an
idential patch for MIPS.
Rayson
On Sat, Nov 14, 2009 at 8:33 PM, Andreas Färber wrote:
> Hello,
>
> The attached patch changes the signature of mono_agent_thread_interrupt in
> the DISABLE_DEBUGGER_AGENT case to match the hea
Please commit
-g
On 14-Nov-09, at 8:33 PM, Andreas Färber wrote:
> Hello,
>
> The attached patch changes the signature of
> mono_agent_thread_interrupt in the DISABLE_DEBUGGER_AGENT case to
> match the header file.
>
> This fixes compilation on Mac OS X ppc. Okay to commit?
>
> Regards,
>
>
Fixed in r146218. Thanks everyone.
Andreas
Am 15.11.2009 um 02:43 schrieb Geoff Norton:
> Please commit
>
> -g
>
> On 14-Nov-09, at 8:33 PM, Andreas Färber wrote:
>
>> Hello,
>>
>> The attached patch changes the signature of
>> mono_agent_thread_interrupt in the DISABLE_DEBUGGER_AGENT case to
HI,I'm so sorry to bother you .
Could you tell me how to use the --debugger-agent command in windows?
Thanks.
--
View this message in context:
http://n4.nabble.com/PATCH-mono-debugger-agent-thread-interrupt-signature-mismatch-tp1523348p1840703.html
Sent from the Mono - Dev mailing list archive a
No idea, probably the same as on linux.
Zoltan
On Thu, Apr 15, 2010 at 3:50 AM, Angus wrote:
>
> HI,I'm so sorry to bother you .
> Could you tell me how to use the --debugger-agent command in windows?
> Thanks.
> --
> View this message in context:
> http://n4.nabble.com/PATCH-mono-d