Hi Miguel,
Good to hear about the Visual Studio script. Where can we see instructions
on how to use it?
---
Adar Wesley
On Mon, Feb 16, 2009 at 6:14 AM, Miguel de Icaza mig...@novell.com wrote:
Aha. The dot at the beginning off the line threw me off. Since I'm used
to run shell scripts
There are some instructions here:
http://www.mono-project.com/Compiling_Mono_VSNET
You should basically be able to open the .sln file in Visual Studio 2005 and
hit build. If you build the Debug/Release targets you'll need your glib
dependencies correctly setup (by using the described
Adar Wesley wrote:
This depends on the shell you are using. If you are using /bin/bash
or other
/bin/sh derivative the instructions are correct.
Call the script directly as:
/tmp/build_deps/env.sh
to run the commands in a sub-shell, or
. /tmp/build_deps/env.sh
to run the commands in the
Aha. The dot at the beginning off the line threw me off. Since I'm
used
to run shell scripts just like /tmp/whatever.sh. I'm guessing this
will
happen to other users as well, especially since the how to make
this work on
windows guide is likely to be read by people not intimately
Hey,
Note sure if this list is the right place to send this, but on this page:
http://www.mono-project.com/Compiling_Mono_on_Windows
it explains the way you can build mono from svn on windows.
In this process a env.sh gets created that sets up environment variables.
The isntructions to run it
Hi Lucas,
This depends on the shell you are using. If you are using /bin/bash or
other
/bin/sh derivative the instructions are correct.
Call the script directly as:
/tmp/build_deps/env.sh
to run the commands in a sub-shell, or
. /tmp/build_deps/env.sh
to run the commands in the current shell
In this case, I believe the 'source' command is wrong because the commands
in the mentioned
file are /bin/bash or /bin/sh commands.
Using the source command works in Bourne shells as well.
--Bojan
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