Please file a bug report with a reproducible test case.
On Thu, Aug 30, 2012 at 1:53 AM, Олег Демидов demi...@wad-jet.ru wrote:
Hello! All methods call using Net Remoting runs through time, in what
could be the problem?
The same problem:
Is there a faq or getting started page for development of mono under
windows. I know some of it probably requires cygwin, and i would like to
also use visual studio, and may even set up a linux virtual machine. I am
hoping there is a getting started guide.direct url not required, just
tell me
You can get Mono Tools for testing Mono on Windows. I haven't tried it
in a while though, as I ran into many issues with its debugging support...
Alternatively, a command line just running mono --debug does the job.
It's fairly compatible with MS.NET so you can just debug there and run
on
Thanks.. I did compiling under CYGWIN months ago, but I always had issues
getting it to work outside of CYGWIN when I built it in CYGWIN, perhaps that’s
not worth the hassle of trying to figure out again...
Working with VirtualBox seems like it’s probably the better option. I can
probably
Yeah, building Mono in Windows is painful. Linux is so much better. I would
use a Linux distribution that includes support for Mono, such as, OpenSUSE,
Ubuntu, or Debian. There could be others, but I haven't tried them.
Virtual Box works with a Windows host and Linux guest very well. Just
You may have a look to the open-embedded distribution and contact the dev
who have ported Mono (open-embedded is running on x86, arm and mips).
Link:
http://www.openembedded.org http://www.openembedded.org (general info
page)
http://git.yoctoproject.org/cgit/cgit.cgi/meta-mono/
Does it have any GPU acceleration
Not 100% sure. I haven't used Monogame but I assume this would be hardware
accelerated. There's also OpenTK (http://www.opentk.com/) which is somewhat
similar - A cross-platform wrapper around OpenGL.
local file system access?
Yes - The System.IO
Hello.
Ok, so I've had a couple of hours to test Mono and MonoDevelop, seems rather
nice, re-wrote out webservice in it from scratch in 3 hours, took 3 days in
Flash. So that's nice :)
But, I need advice. Which GUI toolkit to use? A lot of our team come from
flash, so are used to creating
Are you interested in a web or client-side GUI?
http://www.mono-project.com/Gui_Toolkits
ASP.NET WebForms. Use a JavaScript library to do your drawing. Maybe use an
HTML5 canvas?
Microsoft ASP.NET MVC might be included since it is MVC is open source.
Moonlight (Silverlight) is dead, but
Ok, upgrading to 2.10.9 but I am not hopeful...
I have thought I might tinker with mod_mono settings (only one I actually
have set is MonoMaxMemory = 512mb), I won't bother if the error tends to
signal an issue within the Mono code itself. Stacktrace is always a random
place in my code, so I
Hi, We are trying to install MONO on a IBM i - PowerPC
(http://publib.boulder.ibm.com/infocenter/iseries/v7r1m0/index.jsp?topic=%2Frzalf%2Frzalfwhatispase.htm
)
In ./configure we get the message: configure: error: No JIT or interpreter
support available or selected.
same in trying with:
Hello every one,
I just want to know how to make a list thread safe and is there any options
for concurrent list like in JAVA.
Hope to hear from some one soon.
Thanks
Veeresh
--
View this message in context:
http://mono.1490590.n4.nabble.com/Thread-safe-list-in-C-tp4656478.html
Sent from
Hi to everyone.
I am Vincenzo Dentamaro from Johnson Controls Europe.
I have the need to develop static 32 bit DLL for windows xp embedded and
Windows CE.
We usually develop these libraries in C++ or C. But I would like to use C#
to develop these
libraries.
Is it possible to create a platform
I have an ever growing set of threads stuck in this pattern:
http://pastebin.com/raw.php?i=GgrmkWWU
I checked the mono sources, this seems to be the code:
http://pastebin.com/6kVBXz6U (CHECK_OBJECT)
it gets stuck in. I see no reason 6 threads should be there. I'm using
Mono.Security which
Hi Guys,
I know people have probably heard this many times but I believe mono could
really benefit from getting a C++ compiler with mono / .NET extensions.
Just a few of the reasons I can think of are below.
1) C++/CLI provides deterministic destruction using auto_handleT which is
something all
Might not LLVM/clang be better to do something like this with?
Sent from my Windows Phone
From: kpedersen
Sent: 9/10/2012 10:09 AM
To: mono-list@lists.ximian.com
Subject: [Mono-list] C++/CLI Support
Hi Guys,
I know people have probably heard this many times but I believe mono could
really
Your system is running out of memory, maybe you're limiting how much the
process can use.
On Thu, Aug 30, 2012 at 2:19 PM, liteweight nelson.timo...@gmail.comwrote:
Ok, upgrading to 2.10.9 but I am not hopeful...
I have thought I might tinker with mod_mono settings (only one I actually
have
Mono doesn't work on AIX out of the box, it must first be ported. We'd love
to have patches for that!
--
Rodrigo
On Sat, Sep 1, 2012 at 8:16 AM, Pascal pascal.polver...@gmail.com wrote:
Hi, We are trying to install MONO on a IBM i - PowerPC (
http://msdn.microsoft.com/en-us/library/system.collections.concurrent.aspx
On Mon, Sep 3, 2012 at 2:31 AM, vnan122 veeresh...@gmail.com wrote:
Hello every one, I just want to know how to make a list thread safe and is
there any options for concurrent list like in JAVA. Hope to hear from some
Do you have a reproducible test case? Please file a bug report with it.
On Wed, Sep 5, 2012 at 4:27 AM, Carlo Kok c...@remobjects.com wrote:
I have an ever growing set of threads stuck in this pattern:
http://pastebin.com/raw.php?i=**GgrmkWWUhttp://pastebin.com/raw.php?i=GgrmkWWU
I checked
On Sep 3, 2012, at 1:31 AM, vnan122 veeresh...@gmail.com wrote:
Hello every one, I just want to know how to make a list thread safe
In practice, you don't; a method can do anything...
By convention, you can generally assume that static members are thread safe and
instance members are not
There are a bunch of thorny issues to consider.
Do we want to support C++ CLI binaries done using the MS toolchain outside
of windows?
Supporting those requires writing a whole PE dynamic linkers, which is a
huge amount of work.
If not, we can very much simply use mono's AOT engine and produce a
There are a bunch of thorny issues to consider.
Heh, I would imagine ;)
I would not expect to support binaries from MSVC (even on Windows). After
all, Mingw and obviously Linux versions of vanilla GCC do not support them
due to things like name mangling.
I would be extremely happy to just be
On Mon, Sep 10, 2012 at 7:21 PM, kpedersen kpeder...@live.co.uk wrote:
There are a bunch of thorny issues to consider.
Heh, I would imagine ;)
I would not expect to support binaries from MSVC (even on Windows). After
all, Mingw and obviously Linux versions of vanilla GCC do not support
I'd suggest trying out GTK# if you're developing a desktop application.
This is the same toolkit used by most Mono applications on Linux, like
MonoDevelop and Banshee media player. If you want a very custom UI, you
could probably use an OpenGL wrapper like OpenTK for the UI rendering.
If it's a
For GUI on linux I would recommend GTK#
For GUI on windows I would go with Metro, (otherwise you can't use Windows
Store)
For Web I would recommend ASP.net MVC (not webforms)
On Tue, Sep 11, 2012 at 1:10 PM, Daniel Lo Nigro li...@dan.cx wrote:
I'd suggest trying out GTK# if you're developing
On the other hand, note that both MonoDevelop and Banshee teams plan to
replace their application GUI.
Banshee: GTK# 2 to GTK# 3 (not released yet)
MonoDevelop: GTK# 2 to XWT (not released yet either:
https://github.com/mono/xwt)
Daniel Lo Nigro wrote
I'd suggest trying out GTK# if you're
27 matches
Mail list logo