Hi
I'm developing a game with Sqlite(mono.data.sqlite) and WCF in Unity3D. But
they work *FINE* together at the first run, and at the second time, console
shows "SQLite Except: The database file is locked", Help!
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*
Codes below*
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LobbyServiceClient _client = new LobbyS
Mono version: 3.3.0 (master/568e0bc)
Service: Self-hosted RESTful service
I found a few things ain't compatible with .NET, may be not implemented?
* CODE:*
[OperationContract]
[WebInvoke(Method = "POST", UriTemplate = "MyMethod?a={aged}",
RequestFormat = WebMessageFormat.Js