[Mono-list] Debugging mono dll loaded by Unity3d

2010-07-16 Thread and192
Hi there, I have a problem trying to understand how to debug a library I'm writing in MonoDevelop. This library is being referenced from a Unity3d project. I have been pointing the MonoDevelop debugger at the built Unity3d exe and hoping to be able to 'attach' along the lines of the MSVisual stu

Re: [Mono-list] Debugging mono dll loaded by Unity3d

2010-07-19 Thread and192
Thank you both for your replies. I did try the approach Steve advised and I can see how it would work if the Unity 3d executable supported loading in debug mode. I will therefore wait until I can get hold of a copy of Unity 3 as Michael recommended. Thanks again, Andy -- View this message in co