Just wondering, is there a way to create a function that can be used in the place of any delegate [well... limiting it to a void return]? I tried to use void Catchall(params object[] args) and tried to obtain the MethodInfo of it to pass into the delegate creation. (Though I guess I have to use C#2 to be able to pass methodinfo AND target object..stupid limitations). Is this catchall idea even possible? I want to try to assist the LuaInterface project so that dynamic code generation isn't necessary. (It uses it to pass delegates when attaching eventhandlers and when implementing Proxy classes so that you can implement subclasses in Lua)
Any ideas? -- Thomas Harning Jr.
signature.asc
Description: OpenPGP digital signature
_______________________________________________ Mono-list maillist - Mono-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-list