Just wondering, is there a way to create a function that can be used
in the place of any delegate [well... limiting it to a void return]?
I tried to use void Catchall(params object[] args)  and tried to
obtain the MethodInfo of it to pass into the delegate creation.
(Though I guess I have to use C#2 to be able to pass methodinfo AND
target object..stupid limitations).
Is this catchall idea even possible?  I want to try to assist the
LuaInterface project so that dynamic code generation isn't
necessary.  (It uses it to pass delegates when attaching
eventhandlers and when implementing Proxy classes so that you can
implement subclasses in Lua)

Any ideas?
-- 
Thomas Harning Jr.

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