Re: [mono-android] Linking Problem

2012-05-20 Thread zdman
I've created a bug with a sample project that reproduces the issue. https://bugzilla.xamarin.com/show_bug.cgi?id=5146 -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Linking-Problem-tp5696452p5709860.html Sent from the Mono for Android mailing list archive at Nabbl

Re: [mono-android] Linking Problem

2012-05-17 Thread Konaju Games (Dev)
The MonoGame project is set to be an application instead of a library? Interesting. I'll check that out when I get home. Thanks for the tip. Sly On 18 May 2012 09:49, Jonathan Pobst wrote: > You might want to look at what I wrote here: > > https://bugzilla.xamarin.com/**show_bug.cgi?id=5146<

Re: [mono-android] Linking Problem

2012-05-17 Thread Jonathan Pobst
You might want to look at what I wrote here: https://bugzilla.xamarin.com/show_bug.cgi?id=5146 If it's the same issue, I don't think it has anything to do with implicit references. Jonathan On 5/17/2012 5:36 PM, Konaju Games (Dev) wrote: Seeing the other threads about this linking issue, a

Re: [mono-android] Linking Problem

2012-05-17 Thread Jonathan Pryor
On May 17, 2012, at 6:36 PM, Konaju Games (Dev) wrote: > could we expect an update for MfA to go back to implicit linking? Can we? Most likely. When? Probably _not_ the next release; we'll see... > This linker issue is a blocker for my work on MonoGame as even adding the > reference to Lidgren t

Re: [mono-android] Linking Problem

2012-05-17 Thread Konaju Games (Dev)
Seeing the other threads about this linking issue, and your decision to exercise your disclaimer clause to now be in favour of implicit linking, could we expect an update for MfA to go back to implicit linking? This linker issue is a blocker for my work on MonoGame as even adding the reference to

Re: [mono-android] Linking Problem

2012-05-17 Thread Jonathan Pryor
On May 17, 2012, at 9:20 AM, Konaju Games (Dev) wrote: > >> We don't implicitly include additional assemblies. > We have never had to explicitly reference the Lidgren.Network.Android project > from our startup project before. Is that a new requirement in MfA 4.2? I had thought that we always had

Re: [mono-android] Linking Problem

2012-05-17 Thread Konaju Games (Dev)
I've just come across this now as well, trying to update the MonoGame project for use with MfA 4.2.1 in VS2010. It links with Lidgren correctly in library projects that reference MonoGame.Framework.Android in the same solution, but not the executable project. >> We don't implicitly include additi

Re: [mono-android] Linking Problem

2012-05-16 Thread Jonathan Pryor
On May 16, 2012, at 12:11 AM, zdman wrote: > Alright. Well, like I said before, it gives the same error if I add a project > reference to the lidgren project. Could you please file a bug and attach the project. This seems rather odd. Thanks, - Jon __

Re: [mono-android] Linking Problem

2012-05-16 Thread zdman
Alright. Well, like I said before, it gives the same error if I add a project reference to the lidgren project. {565129E0-4EE5-4F6F-B403-C3484C9740BE} Lidgren.Network.Android -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Linking-Problem-tp569645

Re: [mono-android] Linking Problem

2012-05-15 Thread Jonathan Pryor
On May 14, 2012, at 1:49 PM, zdman wrote: > The project(udderchaosmonodroid) throwing the error does not reference > Lidgren.Network.Android. It references MonoGame.Framework.Android which > references Lidgren.Network.Android. udderchaosmonodroid does not use > lidgren.network.android or any o

Re: [mono-android] Linking Problem

2012-05-15 Thread zdman
The project(udderchaosmonodroid) throwing the error does not reference Lidgren.Network.Android. It references MonoGame.Framework.Android which references Lidgren.Network.Android. udderchaosmonodroid does not use lidgren.network.android or any of the methods in monogame that use it. It was workin

Re: [mono-android] Linking Problem

2012-05-14 Thread Jonathan Pryor
On May 11, 2012, at 7:30 PM, zdman wrote: > I updated to 4.2.0 and ran into an issue with System.Drawing.Size being > defined in Mono.Android and OpenTK. It shouldn't only be in Mono.Android.dll, not OpenTK.dll or OpenTK-1.0.dll in 4.2.0 and later. > With 4.2.1, I'm still getting the same refer

Re: [mono-android] Linking Problem

2012-05-14 Thread zdman
I updated to 4.2.0 and ran into an issue with System.Drawing.Size being defined in Mono.Android and OpenTK. But, it looks like 4.2.1 fixed that issue. With 4.2.1, I'm still getting the same reference issue I posted about before. -- View this message in context: http://mono-for-android.1047100.n

Re: [mono-android] Linking Problem

2012-05-10 Thread Atsushi Eno
Could you please try the latest 4.2.0 alpha? (available in Alpha channel) It contains some fix for linking issue. Atsushi Eno On 2012/05/09 13:48, zdman wrote: I think there's a linking problem with 4.1.1. It was working with 4.0.6 but upon upgrading and after fixing all the syntax changes, th

[mono-android] Linking Problem

2012-05-09 Thread zdman
I think there's a linking problem with 4.1.1. It was working with 4.0.6 but upon upgrading and after fixing all the syntax changes, the deployed project is throwing this error on compile. The project doesn't use this and even if I add that project as a reference, it still fails. Error 49

Re: [mono-android] Linking problem with obfuscated assembly

2012-04-27 Thread Andrew Sinclair
ings etc), so I thought it was safer to just leave it as-is. Sorry I can't be of more help! Andy -Original Message- From: monodroid-boun...@lists.ximian.com [mailto:monodroid-boun...@lists.ximian.com] On Behalf Of Matt Sent: 27 April 2012 17:38 To: monodroid@lists.ximian.com Subjec

Re: [mono-android] Linking problem with obfuscated assembly

2012-04-27 Thread Matt
Andy, So it looks like you are only obfuscating your libraries and not the main application? The problem I have is obfuscating the main application. My process (which doesn't work for obfuscating the main app), goes something like this: ComponentBuild (libraries) CopyComponentFiles (copy files so

Re: [mono-android] Linking problem with obfuscated assembly

2012-04-27 Thread Andrew Sinclair
(jar signer and zipalign) ... Cheers, Andy -Original Message- From: monodroid-boun...@lists.ximian.com [mailto:monodroid-boun...@lists.ximian.com] On Behalf Of Matt Sent: 27 April 2012 17:10 To: monodroid@lists.ximian.com Subject: Re: [mono-android] Linking problem with obfuscated assembly

Re: [mono-android] Linking problem with obfuscated assembly

2012-04-27 Thread Matt
Andy , Thanks for your help. The obfuscator that I am using (9-rays) has an option to emit alphabetic type names, which I would assume are all valid Java names. I tried using this option and it didn't help. Do you know of any way to get more useful debug information from the M4A linker? Based on t

Re: [mono-android] Linking problem with obfuscated assembly

2012-04-27 Thread Andrew Sinclair
alf Of Matt Sent: 26 April 2012 03:29 To: monodroid@lists.ximian.com Subject: [mono-android] Linking problem with obfuscated assembly I am having a couple different problems linking my assemblies after they are obfuscated. I have two library assemblies and the main application assembly, all of which a

[mono-android] Linking problem with obfuscated assembly

2012-04-25 Thread Matt
I am having a couple different problems linking my assemblies after they are obfuscated. I have two library assemblies and the main application assembly, all of which are compiled for Mono for Android. If I obfuscate only the first library assembly, I am able to link and build my apk without any pr

Re: [mono-android] Linking problem relating to Android.Widget.TextView?

2012-02-21 Thread devbuzz
In case anyone else comes across this issue - this is how I solved it. I was using Resco's Mobile Forms Studio to generate some of the activities. Removing the MobileFormsStudio.AndStyleManager.dll from the Project references allowed me deploy successfully with SDK linking enabled. (C:\Program F

Re: [mono-android] Linking problem relating to Android.Widget.TextView?

2012-02-15 Thread Jonathan Pryor
On Feb 15, 2012, at 4:38 AM, devbuzz wrote: > I need to zip it up and email as attachment. You should be able to file a bug at bugzilla.xamarin.com and mark the attachment as private. > I use Resco controls for MfA - do you guys have a license/not sure if this is > an issue? We don't have a li

Re: [mono-android] Linking problem relating to Android.Widget.TextView?

2012-02-15 Thread devbuzz
Hi Atsushi, Thanks for the reply. No problem to send you the source. Could you email me at de...@devbuzz.com so I can get your email address? I need to zip it up and email as attachment. I use Resco controls for MfA - do you guys have a license/not sure if this is an issue? The "hidden email"

Re: [mono-android] Linking problem relating to Android.Widget.TextView?

2012-02-14 Thread Atsushi Eno
Could you please give us your code (hopefully via bugzilla private or public comment, or private email to atsu...@xamarin.com) so that I can investigate the issue? Thanks, Atsushi Eno devbuzz wrote: I'm getting an error when I try to deploy a solution using Linking. With linking disabled eve

[mono-android] Linking problem relating to Android.Widget.TextView?

2012-02-14 Thread devbuzz
I'm getting an error when I try to deploy a solution using Linking. With linking disabled every things works fine but the apk is large ~20MB. I set Linking = Sdk Assemblies Only (User Shared Runtime is unchecked.) The error seems to relate to Android.Widget.TextView? Error Text: Packaging Fail