Thanks a lot Keith! I already contacted them, hope they reply soon too :)
On Wed, Jun 15, 2016 at 6:06 PM, Keith Winstein
wrote:
> Hello Carlos,
>
> If the whole thing is GPL, that's great news! Re: lawyers, we had a good
> experience dealing with the Software Freedom Law Center (
> softwarefree
Hello Carlos,
If the whole thing is GPL, that's great news! Re: lawyers, we had a good
experience dealing with the Software Freedom Law Center (softwarefreedom.org);
Aaron Williamson is the attorney who helped us draft the iOS waiver in the
first place. I'm guessing they may be able to help you as
Thanks for your prompt response Keith. Hope this serves to clarify any
possible issues, and please let me know if there are any things I might
have missed:
a) Everything in Blink is Open Source already. There are no and will be no
parts kept proprietary. And it uses the same license as Mosh (GPL v
Thanks, Carlos, it will be very interesting to read through the code. I'm
trying to make sure I understand the licensing implications of what you're
planning to release on the App Store. Could you please describe:
(a) Which parts of the overall Blink application are you planning to
release as open
Hi everyone!
As iOS didn’t support running processes, and we wanted to separate the code
a bit, we basically turned Mosh into a library too. I know this scenario is
of limited appeal, but just in case someone can find any other useful
scenarios, I will describe and start the conversation if mergi
Hi everyone!
We’ve finally released Blink v 0.714, and most important, the code for it (
https://github.com/blinksh/blink) and our Mosh changes (
https://github.com/blinksh/mosh), including build scripts too (
https://github.com/blinksh/build-mosh)
First of all, I did not merge with latest vers
Hi everyone!
One of the challenges we faced on Blink was to make Mosh work
multithreaded. These were the basic changes made:
* Compressor - A shared compressor between threads makes sense, but the
problem is the internal buffer inside the class needs to be per thread.
* Select - There is one