I have already figured out why current --nspsytune spend too much
bits for tonal parts. I told all of my new ideas to Takehiro, and
Takehiro is now working to implement some of them. I also want to do
that myself, but I'm now very busy.
I have not changed JS related algorithms, so currently I
On Tue, 8 Aug 2000, Ivo wrote:
> Playing it in XMMS, though, hinted that my P133 is not fast enough to
> play ogg, since CPU load was 100% and playback awful.
> Does decoding really take so much CPU power on a P133 or should it be more
> reasonable?
Decoding really does take that much power on
Speaking of Vorbis, when (if) will Vorbis support (with no extra
downloads & no
extra hassle) be built into the downloadable source code?
Cheers,
David
--
MP3 ENCODER mailing list ( http://geek.rcc.se/mp3encoder/ )
Apologizing for offtopicness beforehand, I'd like to ask something about
Vorbis. I've compiled Vorbis support into LAME and the XMMS plugin from a
nightly build. I've tried encoding an ogg file and it went file. Playing it
in XMMS, though, hinted that my P133 is not fast enough to play ogg, since
May I take it from these e-mails that most builds of LAME do not
incorporate
MMX enhancements? If that is the case, where can I find a build that
does
include MMX (or even 3D Now!) enhancements?
Cheers,
David
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MP3 ENCODER mailing list ( http://geek.rcc.se/mp3encoder/ )
Takehiro Tominaga schrieb am Die, 08 Aug 2000:
> > "R" == Robert Hegemann <[EMAIL PROTECTED]> writes:
>
> R> I just wanna let you know that it does not compile out of the
> R> box mainly because your provided mathinline.h interferes with
> R> the one installed in my Linux system.