On Monday 28 May 2012 00:41:28 wahono sri wrote:
> in msewidgets.pas
>
> function showmessage(const actionbefore: notifyeventty; const atext:
> msestring; const caption: msestring = ''): modalresultty;
[...]
What is the advantage of this compared with implementing your own specialised
showmessage
>> function showmessage(const actionbefore: notifyeventty; const atext:
>> msestring; const caption: msestring = ''): modalresultty;
> [...]
>
> What is the advantage of this compared with implementing your own
> specialised
> showmessage function for example (not tested)
> "
> type
> soundty =
On Monday 28 May 2012 11:38:34 IvankoB wrote:
>
> Can MSEgui play sounds w/o LIBPULSEAUDIO (doesn't work in winNT6+) ?
>
There is no MSEgui sound interface component appart from taudioout which is
based on pulseaudio ATM. Please use the sound library of your choice.
Martin
--
>> Can MSEgui play sounds w/o LIBPULSEAUDIO (doesn't work in winNT6+) ?
>>
> There is no MSEgui sound interface component appart from taudioout which
> is
> based on pulseaudio ATM. Please use the sound library of your choice.
>
> Martin
>
Oops, PulseAudio has been highly upgraded :
http://free
Win32 support has also been upgraded (v1.1)
http://www.freedesktop.org/wiki/Software/PulseAudio/Ports/Windows/Support
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> What is the advantage of this compared with implementing your own specialised
> showmessage function for example (not tested)
Yes, it's so simple and I don't need to attach wav file in distribution.
Thanks very much.
--
Why you set isemptyreal in msereal.pas as deprecated? I think this is
usefull function to avoid some error in math calculation.
The effect is many warnings about this function shows while compiling.
Thanks
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On Monday 28 May 2012 18:40:07 wahono sri wrote:
> Why you set isemptyreal in msereal.pas as deprecated? I think this is
> usefull function to avoid some error in math calculation.
> The effect is many warnings about this function shows while compiling.
>
It is now possible to use faster
"
if = em
On Monday 28 May 2012 15:44:33 IvankoB wrote:
> >> Can MSEgui play sounds w/o LIBPULSEAUDIO (doesn't work in winNT6+) ?
> >
> > There is no MSEgui sound interface component appart from taudioout which
> > is
> > based on pulseaudio ATM. Please use the sound library of your choice.
> >
> > Martin
>
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