Re: [MSEide-MSEgui-talk] What's about AGGPAS?

2012-08-03 Thread wahono sri
The important widget to develope mobile app is layout container like tlayouter in MSEgui. I see it in Qt for Android (http://sourceforge.net/p/necessitas/home/necessitas), Android Development Tools for Eclipse. The others widgets only button, textbox, textmemo, slider, image, and all of them is bel

Re: [MSEide-MSEgui-talk] What's about AGGPAS?

2012-08-03 Thread wahono sri
> SFML has unofficial port to Android > https://github.com/Beuc/SFML-Android and for iOS > http://en.sfml-dev.org/forums/index.php?topic=951.0 While SDL for iOS and Android is officially supported. -- Live Security Virtua

Re: [MSEide-MSEgui-talk] What's about AGGPAS?

2012-08-03 Thread wahono sri
SFML has unofficial port to Android https://github.com/Beuc/SFML-Android and for iOS http://en.sfml-dev.org/forums/index.php?topic=951.0 -- Live Security Virtual Conference Exclusive live event will cover all the ways toda

Re: [MSEide-MSEgui-talk] What's about AGGPAS?

2012-08-03 Thread wahono sri
> Thanks for your research, I'll studying later, much work to do at the moment. > What do you think about my comment that on smartphones and probably on other > handhelds too one should use the native widget API? > > Martin I don't agree with it, most of app especially games for iOS and Android us

Re: [MSEide-MSEgui-talk] What's about AGGPAS?

2012-08-03 Thread Martin Schreiber
On Saturday 04 August 2012 00:32:41 wahono sri wrote: > About performance SDL versus SFML, there are interesting discussion in > http://en.sfml-dev.org/forums/index.php?topic=43.0. > SFML>SDL, I'm surprised! > Hnefi: " Your benchmarks are severly flawed. You are comparing the software, 2D library

Re: [MSEide-MSEgui-talk] What's about AGGPAS?

2012-08-03 Thread Martin Schreiber
On Friday 03 August 2012 19:28:33 wahono sri wrote: > Hi Martin, what's your opinion? > Thanks for your research, I'll studying later, much work to do at the moment. What do you think about my comment that on smartphones and probably on other handhelds too one should use the native widget API? M

Re: [MSEide-MSEgui-talk] What's about AGGPAS?

2012-08-03 Thread Ivanko B
http://forums.elysianshadows.com/viewtopic.php?f=6&t=4955: -- Just some recommendations: - If you are using C++ and/or want to program for PC and/or want native use of OpenGL than go for SFML. - If you are using C and/or want to program for embedded devices and/or want to write softwar

Re: [MSEide-MSEgui-talk] What's about AGGPAS?

2012-08-03 Thread Ivanko B
SFML is 19.9x as fast as SDL === It means that SDL 1.2 (as a s/w renderer by default) don't use OpenGL h/w accelaration in these tests (and these 20 time is surprisingly low difference) - You should draw in OpenGL/DirectX by Yourself (SDL provides low level API for that). SF

Re: [MSEide-MSEgui-talk] What's about AGGPAS?

2012-08-03 Thread wahono sri
In my laptop : 1/ Test : sprites SDL displayed 216 frames SFML displayed 147 frames --> SFML is 0.7x as fast as SDL 2/ Test : alpha-blended sprites SDL displayed 55 frames SFML displayed 155 frames --> SFML is 2.8x as fast as SDL 3/ Test : rotating sprites SDL displayed 40 frames SFML display

Re: [MSEide-MSEgui-talk] What's about AGGPAS?

2012-08-03 Thread wahono sri
SDL 1.2 and SDL 2.0 have different licence http://www.libsdl.org/license.php -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT ma

Re: [MSEide-MSEgui-talk] What's about AGGPAS?

2012-08-03 Thread wahono sri
About performance SDL versus SFML, there are interesting discussion in http://en.sfml-dev.org/forums/index.php?topic=43.0. SFML>SDL, I'm surprised! -- Live Security Virtual Conference Exclusive live event will cover all th

Re: [MSEide-MSEgui-talk] What's about AGGPAS?

2012-08-03 Thread Ivanko B
SDL 1.x offers h/w acceleration for stretch/fill etc basic painting operation. MSEgui calls the related win-32 GUI API directly and this API is set h/w accelerated automatically by OS itself. So, v1.x don't offer significant advantages. But v 2.x with its 3D (textures,..) support... Me guess that t

Re: [MSEide-MSEgui-talk] What's about AGGPAS?

2012-08-03 Thread wahono sri
Hi Martin, what's your opinion? -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include