Graeme Geldenhuys wrote
> On 07/03/2021 12:58 pm, fredvs wrote:
>> Nice (but you are mse-org member so no need to request, just push it).
>
> I forgot I have read/write access. I've pushed my changes.
>
> Regards,
> Graeme
Thanks!
Fre;D
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Sent from: http://mseide-msegui-talk.13964.n8.nab
On 07/03/2021 12:58 pm, fredvs wrote:
> Nice (but you are mse-org member so no need to request, just push it).
>
> By the way, I did commit your code for ideU.
I forgot I have read/write access. I've pushed my changes.
Regards,
Graeme
--
fpGUI Toolkit - a cross-platform GUI toolkit using Fre
Graeme Geldenhuys wrote
> I'll make the remaining changes today and created a pull request for code
> review.
Hello Graeme.
Nice (but you are mse-org member so no need to request, just push it).
By the way, I did commit your code for ideU.
Fre;D
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Sent from: http://mseide-msegui-talk.1
On 07/03/2021 2:20 am, fredvs wrote:
> But if doing this, imho, tactionsmo.enablecomment has no sense anymore and
> should be commented.
My initial thoughts was not to change existing behaviour, but you are 100%
correct. That action doesn't make sense any more - in fact I did not even
know that ri
Hello Graeme.
Indeed, much better.
But if doing this, imho, tactionsmo.enablecomment has no sense anymore and
should be commented.
Otherwise if you use the right-click to show the properties-list, "comment"
will be disabled if nothing was selected.
procedure tactionsmo.enablecomment(const sender
Hi,
Attached is a patch to add new functionality to the text editor. Every
programmer editor I have ever used allows you to comment a line of code
*without* first having to make a selection.
Old behaviour: To comment a line, you had to first select the whole
line, starting at column 1 and the t
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