Very nice. Very easy instructions. Works good.
Thanks
On Sun, Jan 4, 2015 at 1:34 PM, Alexandre Minoshi wrote:
> You can change scrollbar width if msescrollbar.pas
>
> msescrollbar.defaultscrollbarwidth = 10
> msescrollbar.defaultbuttonminlength := 30;
>
>
>
You can change scrollbar width if msescrollbar.pas
msescrollbar.defaultscrollbarwidth = 10
msescrollbar.defaultbuttonminlength := 30;
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looks good with patterns
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this is my final editing of the dark skin .
>
>> Can you point me to some directions on how to get this skinning/themes going
>
soon you will find it in https://gitorious.org/mseuniverse/mseuniverse/source
>
>> and can compile on FPC 2.7.1
>
MSEgui do not support fpc trunk yet
---
Wow. Can you point me to some directions on how to get this skinning/themes
going. Any demos? I see (and can compile on FPC 2.7.1) the
tabwidgetsskin.prj in MseUniverse. Is this the same theming you are doing
here.
Looks really nice. Running on ARM too?
On Fri, Dec 26, 2014 at 7:40 AM, misu kun
Hi
tstringedit popup menu , how to change its grayed color shadow , text
background ?
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On Thursday 25 December 2014 10:57:18 misu kun wrote:
> > the colors can be set by the tskincontroller.font_menu.* properties
>
> ah i did't see it
>
>
> but in tskincontroller.font_menu there is no fontactive propertie
> which is important .
Please use tskincontroller.popupmenu_itemframeactive.te
Hi
tstringedit popup menu , how to change its grayed color shadow , text
background ?
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> the colors can be set by the tskincontroller.font_menu.* properties
>
ah i did't see it
but in tskincontroller.font_menu there is no fontactive propertie
which is important .
is it possible to set it in onactivate event ?
2014-12-25 7:19 UTC+01:00, Martin Schreiber :
> On Wednesday 24 December
On Wednesday 24 December 2014 19:50:22 misu kun wrote:
> ok
> i think skincontroller.mainmenu / popupmenu need to have font property
>
They use stockobjects.fonts[stf_menu], the colors can be set by the
tskincontroller.font_menu.* properties. More settings are possible in
tskincontroller.onactiva
ok
i think skincontroller.mainmenu / popupmenu need to have font property
2014-12-24 18:11 UTC+01:00, Martin Schreiber :
> On Wednesday 24 December 2014 16:58:43 misu kun wrote:
>> its just because i never used gitorious nor github befor .
>> anyway , my username : cefou
>>
> I pushed your files t
On Wednesday 24 December 2014 16:58:43 misu kun wrote:
> its just because i never used gitorious nor github befor .
> anyway , my username : cefou
>
I pushed your files to Gitorious:
https://gitorious.org/mseuniverse/mseuniverse/source/skins/cefou
You can change it yourself, please use lowercase on
its just because i never used gitorious nor github befor .
anyway , my username : cefou
2014-12-24 15:35 UTC+01:00, Martin Schreiber :
> On Wednesday 24 December 2014 15:27:02 misu kun wrote:
>> thanks , thats good
>> this is my dark skin , if you like it , you can put it in mseuniverse
>>
>> i'll
On Wednesday 24 December 2014 15:27:02 misu kun wrote:
> thanks , thats good
> this is my dark skin , if you like it , you can put it in mseuniverse
>
> i'll make other skins with face images & i'll put it here
Do you not want to push it yourself? Then you can maintain it. Please send me
your Git
On Wednesday 24 December 2014 09:43:23 misu kun wrote:
> thanks
> seems skincontroller.slider.frame.optionsskin[fso_nofocusrect] doesn't
> work !, i mean the focus rect still exist .
> the same thing for booleanedit caption
>
Please try again with git master 25d581c6fb005b31987fb09665eacacc282859b
thanks
seems skincontroller.slider.frame.optionsskin[fso_nofocusrect] doesn't
work !, i mean the focus rect still exist .
the same thing for booleanedit caption
2014-12-24 9:13 UTC+01:00, Martin Schreiber :
> On Tuesday 23 December 2014 20:46:42 misu kun wrote:
>> thanks
>> i can't set framecom
On Tuesday 23 December 2014 20:46:42 misu kun wrote:
> thanks
> i can't set framecomp for skincontroller.slider.frame , i mean even if
> i select a framecomp it still !
>
Please try again with git master 63c4c5a9c6d76327d51a0142764254e4fc33f1d6.
Martin
---
thanks
i can't set framecomp for skincontroller.slider.frame , i mean even if
i select a framecomp it still !
2014-12-23 17:40 UTC+01:00, Martin Schreiber :
> On Tuesday 23 December 2014 17:14:03 misu kun wrote:
>> what is skincontroller.databutton ?
>>
> tdatabutton has an integer value property
On Tuesday 23 December 2014 17:14:03 misu kun wrote:
> what is skincontroller.databutton ?
>
tdatabutton has an integer value property which can be modified by button
clicks. It can be placed in a twidgetgrid in order to build a data column.
Martin
---
what is skincontroller.databutton ?
2014-12-23 17:02 UTC+01:00, misu kun :
> ops , sorry i didn't see booleanedit member .
>
> 2014-12-23 16:59 UTC+01:00, misu kun :
>> Hi
>> is it possible to change tbooleanedit's face and glyph colors with
>> skincontroller ?
>>
>> 2014-12-22 12:59 UTC+01:00, Ma
ops , sorry i didn't see booleanedit member .
2014-12-23 16:59 UTC+01:00, misu kun :
> Hi
> is it possible to change tbooleanedit's face and glyph colors with
> skincontroller ?
>
> 2014-12-22 12:59 UTC+01:00, Martin Schreiber :
>> On Monday 22 December 2014 12:41:55 misu kun wrote:
>>> thats good
Hi
is it possible to change tbooleanedit's face and glyph colors with
skincontroller ?
2014-12-22 12:59 UTC+01:00, Martin Schreiber :
> On Monday 22 December 2014 12:41:55 misu kun wrote:
>> thats good
>> i think i found a bug about text selection
>> to reproduce
>> 1 - create tstringedit and tbut
On Monday 22 December 2014 12:41:55 misu kun wrote:
> thats good
> i think i found a bug about text selection
> to reproduce
> 1 - create tstringedit and tbutton
> 2 - write 2 or 3 words in tstringedit
> 3 - select one word in tstringedit
> 4 - press button
>
> the whole text becomes selected !
>
T
thats good
i think i found a bug about text selection
to reproduce
1 - create tstringedit and tbutton
2 - write 2 or 3 words in tstringedit
3 - select one word in tstringedit
4 - press button
the whole text becomes selected !
2014-12-22 12:15 UTC+01:00, Martin Schreiber :
> On Monday 22 December
On Monday 22 December 2014 11:45:47 misu kun wrote:
> Aha its clear now , thanks ;-)
>
git master e63effa6c57437c2d1a7dcec2457630646cfd554 has additionally the
variable
"
defaulteditfontcolors: editfontcolorinfoty = (
text: cl_text;
textbackground: cl_transparent;
selectedtext: cl_selectedt
Aha its clear now , thanks ;-)
2014-12-22 11:00 UTC+01:00, Martin Schreiber :
> On Monday 22 December 2014 10:34:58 misu kun wrote:
>> i add 3 color items , but how to apply them ? .
>>
> color = the color you like to change, rgb the actual value, see attachment.
>
>> > Do we need an additional cl
On Monday 22 December 2014 10:34:58 misu kun wrote:
> i add 3 color items , but how to apply them ? .
>
color = the color you like to change, rgb the actual value, see attachment.
> > Do we need an additional cl_edittext?
>
> yes . my actual skins doesn't suit with blue selection color
>
cl_editte
i add 3 color items , but how to apply them ? .
> Do we need an additional cl_edittext?
yes . my actual skins doesn't suit with blue selection color
btw , what "empty" member does in tskincontroller.dataedit ?
thanks in advance
2014-12-22 9:20 UTC+01:00, Martin Schreiber :
> On Monday 22 Dece
On Monday 22 December 2014 08:53:21 misu kun wrote:
> Hi
> how can i change tedit font color and text selection color through
> tskincontroller ?
>
Add items to tskincontroller.colors for cl_text, cl_selectedtext and
cl_selectedtextbackground. Do we need an additional cl_edittext?
Martin
---
Hi
how can i change tedit font color and text selection color through
tskincontroller ?
2014-12-21 13:51 UTC+01:00, misu kun :
> thanks , i'll have a look , i just don't find a time to finish these 4 skins
> .
> i hope this week i'll devote some time for it
>
> 2014-12-21 8:20 UTC+01:00, Martin Sc
thanks , i'll have a look , i just don't find a time to finish these 4 skins .
i hope this week i'll devote some time for it
2014-12-21 8:20 UTC+01:00, Martin Schreiber :
> On Saturday 20 December 2014 11:45:28 misu kun wrote:
>> i'll try your suggestions , except changing the values of
>> (defau
On Saturday 20 December 2014 11:45:28 misu kun wrote:
> i'll try your suggestions , except changing the values of
> (defaultframecolors) in msegraphics .
>
I mean setting the values in your code:
"
defaultframecolors.light.color:= rgbtocolor(0,0,255);
[...]
"
It can also been made by settings in
On Saturday 20 December 2014 11:45:28 misu kun wrote:
> i'll try your suggestions , except changing the values of
> (defaultframecolors) in msegraphics .
>
Why not? It is a variable intended for the purpose of customizing 3D frame
colors.
> btw , the 8 pictures of the frame's corners and edges ,
i'll try your suggestions , except changing the values of
(defaultframecolors) in msegraphics .
btw , the 8 pictures of the frame's corners and edges , are they must
be in a fixed size or it doesn't matter ?, because some buttons has a
custom shape
2014-12-20 5:51 UTC+01:00, Martin Schreiber :
>
On Friday 19 December 2014 19:57:54 misu kun wrote:
> thanks , i'll try them except messing with msegui source ;)
>
??? I don't understand.
Martin
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thanks , i'll try them except messing with msegui source ;)
2014-12-19 15:08 UTC+01:00, Martin Schreiber :
> On Friday 19 December 2014 14:18:20 misu kun wrote:
>> Hi
>> how can i set highlight color and shadow of tbutton's frame ?
>>
> Activate "frame", activate "frame.optionsskin" "fso_flat,fso_
On Friday 19 December 2014 14:18:20 misu kun wrote:
> Hi
> how can i set highlight color and shadow of tbutton's frame ?
>
Activate "frame", activate "frame.optionsskin" "fso_flat,fso_noanim", the
builtin button frame is switched off. Now you can paint the button for the
different states by setti
Hi
how can i set highlight color and shadow of tbutton's frame ?
2014-12-18 9:01 UTC+01:00, misu kun :
> thanks martin .
> no time at the moment :( , i'll try in the evening
>
> 2014-12-18 8:54 UTC+01:00, Martin Schreiber :
>> On Thursday 18 December 2014 07:54:54 misu kun wrote:
>>> thanks julio
thanks martin .
no time at the moment :( , i'll try in the evening
2014-12-18 8:54 UTC+01:00, Martin Schreiber :
> On Thursday 18 December 2014 07:54:54 misu kun wrote:
>> thanks julio for the clarification & nice skin you've made
>> plus to what yo usaid i think you can also create another unit
On Thursday 18 December 2014 07:54:54 misu kun wrote:
> thanks julio for the clarification & nice skin you've made
> plus to what yo usaid i think you can also create another unit (e.g
> skinloader.pas) and in the initialization section create the
> datamodule . then you just add skinloader to you
thanks julio for the clarification & nice skin you've made
plus to what yo usaid i think you can also create another unit (e.g
skinloader.pas) and in the initialization section create the
datamodule . then you just add skinloader to your use clause.
iam trying to finish 4 professional skins , i'
What I do is, create a datamodule, because it is not visual. I add to the
datamodule the desired components to design my skins (tskincontroller,
tframecomp(s) tfacecomp(s)...) then create a form with all the components I
want, to see the effect. In my case I run this proyect to see the effect
but y
thanks
2014-12-17 11:15 UTC−08:00, Martin Schreiber :
> On Wednesday 17 December 2014 20:02:07 misu kun wrote:
>> i tried tskincontroller but i couldn't see the result until build the
>> app , is there a way to see the changes in real time ?
>>
> Suggestion: use widgets with the same frame/face te
On Wednesday 17 December 2014 20:02:07 misu kun wrote:
> i tried tskincontroller but i couldn't see the result until build the
> app , is there a way to see the changes in real time ?
>
Suggestion: use widgets with the same frame/face templates as used in
tskincontroller in order to see the effect
i tried tskincontroller but i couldn't see the result until build the
app , is there a way to see the changes in real time ?
2014-12-17 7:26 UTC−08:00, Martin Schreiber :
> On Tuesday 16 December 2014 10:27:46 misu kun wrote:
>> this is what i get for now .
>
> Looks good! :-)
>
> Martin
>
> -
On Tuesday 16 December 2014 10:27:46 misu kun wrote:
> this is what i get for now .
Looks good! :-)
Martin
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this is what i get for now .
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i am still working to make the best widget styles for msegui
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ok i'll put some screenshots soon
2014-12-15 8:25 UTC+01:00, Martin Schreiber :
> On Monday 15 December 2014 08:07:16 misu kun wrote:
>> Many thanks , now i am able to make cool menu styles :)
>>
> Can you show screenshots? BTW, with tskincontroller the settings can be made
>
> application-wide.
>
On Monday 15 December 2014 08:07:16 misu kun wrote:
> Many thanks , now i am able to make cool menu styles :)
>
Can you show screenshots? BTW, with tskincontroller the settings can be made
application-wide.
Martin
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Many thanks , now i am able to make cool menu styles :)
2014-12-14 18:24 UTC+01:00, Martin Schreiber :
> On Sunday 14 December 2014 13:05:00 misu kun wrote:
>> Hi Martin
>>
>> seems menu separator need to be editable too (its 2 colors) :-(
>>
> git master 86a1a73e176cc479e09fa85564f92877fd41bcc5
On Sunday 14 December 2014 13:05:00 misu kun wrote:
> Hi Martin
>
> seems menu separator need to be editable too (its 2 colors) :-(
>
git master 86a1a73e176cc479e09fa85564f92877fd41bcc5
has "separatorframetemplate" properties.
Martin
-
Hi Martin
seems menu separator need to be editable too (its 2 colors) :-(
2014-12-12 20:21 UTC+01:00, misu kun :
> thanks so much , it works .
>
> 2014-12-12 17:54 UTC+01:00, Martin Schreiber :
>> On Friday 12 December 2014 10:57:42 Martin Schreiber wrote:
>>> On Friday 12 December 2014 10:40:02
thanks so much , it works .
2014-12-12 17:54 UTC+01:00, Martin Schreiber :
> On Friday 12 December 2014 10:57:42 Martin Schreiber wrote:
>> On Friday 12 December 2014 10:40:02 misu kun wrote:
>> > Hi Martin
>> > can i remove the frame of the checkbox in the menu item , and let only
>> > its glyph
On Friday 12 December 2014 10:57:42 Martin Schreiber wrote:
> On Friday 12 December 2014 10:40:02 misu kun wrote:
> > Hi Martin
> > can i remove the frame of the checkbox in the menu item , and let only
> > its glyph ?
>
> Probably it needs more options. ;-)
> I'll have a look.
>
Please activate tp
On Friday 12 December 2014 10:40:02 misu kun wrote:
> Hi Martin
> can i remove the frame of the checkbox in the menu item , and let only
> its glyph ?
Probably it needs more options. ;-)
I'll have a look.
Martin
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Hi Martin
can i remove the frame of the checkbox in the menu item , and let only
its glyph ?
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2014-12-05 15:53 UTC+01:00, Martin Schreiber :
> On Thursday 04 December 2014 14:14:21 misu kun wrote:
>> well , in my design , menus should be flat , so disabled menu item
>> font should take only one color (cl_darkgry probably) .
>> in previous screenshot you may see that it's not looking good .
On Thursday 04 December 2014 14:14:21 misu kun wrote:
> well , in my design , menus should be flat , so disabled menu item
> font should take only one color (cl_darkgry probably) .
> in previous screenshot you may see that it's not looking good .
>
> hope you add properties for that ;)
>
git master
On Thursday 04 December 2014 11:45:32 Martin Schreiber wrote:
>
> Set .popupmenu to a dummy tpopupmenu and make the settings
> there or place a tskincontroller from tab 'Gui' in the project, set
> "active" to true and use the settings in tskincontroller.popupmenu_*. I'll
> add settings for the men
well , in my design , menus should be flat , so disabled menu item
font should take only one color (cl_darkgry probably) .
in previous screenshot you may see that it's not looking good .
hope you add properties for that ;)
thanks
2014-12-04 13:05 UTC+01:00, Martin Schreiber :
> On Thursday 04 De
On Thursday 04 December 2014 12:29:59 misu kun wrote:
> thanks , it works
> but the disabled menu item , how can change the font color of it ?
Currently cl_dkgray and cl_white are used for tf_grayed. Is it necessary to
add more color properties to tfont? It blows up the code again. But I assume
thanks , it works
but the disabled menu item , how can change the font color of it ?
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On Thursday 04 December 2014 11:07:33 misu kun wrote:
> Hi Martin
> i want to customize tedit menu so it will look like tmainform menu .
>
Set .popupmenu to a dummy tpopupmenu and make the settings there
or place a tskincontroller from tab 'Gui' in the project, set "active" to
true and use the se
Hi Martin
i want to customize tedit menu so it will look like tmainform menu .
thanks
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