Hi there,
Omega has moved. My previous home, bart.nl, was insufficient and is
now obsolete. My new location is chello.nl.. the address is (update
your linkpages!):
http://members1.chello.nl/~t.zondag01
mirror: http://alucard.horny-teenz.com/omega
My mailbox moved along too, the old ones [EMAI
>
>I can read music scores and I still find it very obscure.
>I've made several musics with FM-BASIC's MML and finally
>finding FAC SoundTracker and later MB was a _relief_!
hehe :) a long time ago when I joined as composer @ the royal msx force (in
the GENIC era :)))
I was a mml freak, doing o
> > Now: IMAGINE what happens when a tracker suddenly DOES support all this
> > features!! I give you a promise here that there is NO-ONE on earth with a
> > cubase-based system who is faster than for example me with a good
>tracker..
> > and if you think this goes to far :) -> challange me !
>
>
[tracker vs synth+MIDI]
> Now: IMAGINE what happens when a tracker suddenly DOES support all this
> features!! I give you a promise here that there is NO-ONE on earth with a
> cubase-based system who is faster than for example me with a good
tracker..
> and if you think this goes to far :)
>> No. It's just targeted at a rather specific group
>> of composers - which obviously doesn't include you.
>> Trackers are perfect for making dance tracks
>> (like you said) or game music, which doesn't need
>> very high composing quality (in my opinion)
>
> I don't agree. Games need good musi
On Wed, 03 May 2000, d-fader wrote:
> 1. It is NOT going to be windows-orientated... I don't want crashing
> programs... And besides that, DOS is 100x faster...
If you're messing with I/O ports, the chances of crashing your system may
be larger than when running Windows...
(by the way, Java runs
Just two things
1. It is NOT going to be windows-orientated... I don't want crashing
programs... And besides that, DOS is 100x faster...
2. The url which Ricardo gave me, doesn't exist!...
(x2ftp.oulu.fi[/pub/msdos/programming/docs/[inter53*.zip]])
Remove all between the [] and you see which
On Wed, 03 May 2000, d-fader wrote:
> As all of you guys probably know, TeddyWareZ is busy with f1-spirit 2...
> And ofcourse we need a track editor for that... We decided to make that on
> PC... But... I know have to code some routines that can handle some PC
> video access... Well here's da q..
> d-fader wrote:
> I need a list of I/O ports and ofcourse their functions, just there is
> on MSX a list of such ports... I need it for a couple of things, but
> the most important is for the palette...
> > Can any1 supply me with such kinda docs???
What you want can be found at:
Try
DirectDraw, it's not that complicated.
-Original Message-From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of d-faderSent:
Wednesday, May 03, 2000 1:22 PMTo: [EMAIL PROTECTED]Subject:
I/O ports on PC?
ppl..
This may look like way out of topic for th
ppl..
This may look like way out of topic for this
mailinglist, but it's a bit an inderect MSX q.
As all of you guys probably know, TeddyWareZ is
busy with f1-spirit 2... And ofcourse we need a track editor for that... We
decided to make that on PC... But... I know have to code some rou
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