Omega's musical mutations

2000-05-03 Thread Tristan
Hi there, Omega has moved. My previous home, bart.nl, was insufficient and is now obsolete. My new location is chello.nl.. the address is (update your linkpages!): http://members1.chello.nl/~t.zondag01 mirror: http://alucard.horny-teenz.com/omega My mailbox moved along too, the old ones [EMAI

Re: SEQUENCERS and TRACKERS

2000-05-03 Thread Maarten van Strien (cs^tbl)
> >I can read music scores and I still find it very obscure. >I've made several musics with FM-BASIC's MML and finally >finding FAC SoundTracker and later MB was a _relief_! hehe :) a long time ago when I joined as composer @ the royal msx force (in the GENIC era :))) I was a mml freak, doing o

Re: SEQUENCERS and TRACKERS

2000-05-03 Thread Maarten van Strien (cs^tbl)
> > Now: IMAGINE what happens when a tracker suddenly DOES support all this > > features!! I give you a promise here that there is NO-ONE on earth with a > > cubase-based system who is faster than for example me with a good >tracker.. > > and if you think this goes to far :) -> challange me ! > >

Re: SEQUENCERS and TRACKERS

2000-05-03 Thread Eric . Boon
[tracker vs synth+MIDI] > Now: IMAGINE what happens when a tracker suddenly DOES support all this > features!! I give you a promise here that there is NO-ONE on earth with a > cubase-based system who is faster than for example me with a good tracker.. > and if you think this goes to far :)

Re: SEQUENCERS and TRACKERS

2000-05-03 Thread Eric . Boon
>> No. It's just targeted at a rather specific group >> of composers - which obviously doesn't include you. >> Trackers are perfect for making dance tracks >> (like you said) or game music, which doesn't need >> very high composing quality (in my opinion) > > I don't agree. Games need good musi

Re: I/O ports on PC?

2000-05-03 Thread Maarten ter Huurne
On Wed, 03 May 2000, d-fader wrote: > 1. It is NOT going to be windows-orientated... I don't want crashing > programs... And besides that, DOS is 100x faster... If you're messing with I/O ports, the chances of crashing your system may be larger than when running Windows... (by the way, Java runs

Re: I/O ports on PC?

2000-05-03 Thread d-fader
Just two things 1. It is NOT going to be windows-orientated... I don't want crashing programs... And besides that, DOS is 100x faster... 2. The url which Ricardo gave me, doesn't exist!... (x2ftp.oulu.fi[/pub/msdos/programming/docs/[inter53*.zip]]) Remove all between the [] and you see which

Re: I/O ports on PC?

2000-05-03 Thread Maarten ter Huurne
On Wed, 03 May 2000, d-fader wrote: > As all of you guys probably know, TeddyWareZ is busy with f1-spirit 2... > And ofcourse we need a track editor for that... We decided to make that on > PC... But... I know have to code some routines that can handle some PC > video access... Well here's da q..

Re: I/O ports on PC?

2000-05-03 Thread Ricardo Bittencourt
> d-fader wrote: > I need a list of I/O ports and ofcourse their functions, just there is > on MSX a list of such ports... I need it for a couple of things, but > the most important is for the palette... > > Can any1 supply me with such kinda docs??? What you want can be found at:

RE: I/O ports on PC?

2000-05-03 Thread Frits Hilderink
  Try DirectDraw, it's not that complicated.   -Original Message-From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of d-faderSent: Wednesday, May 03, 2000 1:22 PMTo: [EMAIL PROTECTED]Subject: I/O ports on PC? ppl..   This may look like way out of topic for th

I/O ports on PC?

2000-05-03 Thread d-fader
ppl..   This may look like way out of topic for this mailinglist, but it's a bit an inderect MSX q.     As all of you guys probably know, TeddyWareZ is busy with f1-spirit 2... And ofcourse we need a track editor for that... We decided to make that on PC... But... I know have to code some rou