Enouth of this ppl!! For me only matters that MSX IS a GREAT computer, no
matter who made it
You are right, I shouldn't have reacted again. I'll try to keep my mouth
shut :-))
Regards,
Arnaud
--
Visit the MEP, Over 2700 Games online:
MAIN: http://www.file-hunter.com/
MIRROR:
Hi,
On http://.geocities.com/msxhans you can find the NMS8280 service
manual. Well. most of it and in a reasonable quality, i did manage to get
hold of photocopies of the original.
Also some new hardware articles send to me by Pierre Gielen and JP Grobler,
thanks!
Have fun,
Hans
At 08:05 20-7-00 +0200, you wrote:
You are right, I shouldn't have reacted again. I'll try to keep my mouth
shut :-))
Please don't, if everybody would do that the mailing list would be a bit
boring and that's really a shame.
GreeTz, BiFi
Visit my Home Page at www.bifi.msxnet.org
mail me at:
Does anyone know where I can find or have a game called "Xeros"??
It's a very ugly game written in Basic (the worst game I ever saw), but I
can't find it anywhere in the net and even the tape I had with this
game is trashed, so I can't recover it
Any help appreciated... thanks!
SLotman
On http://.geocities.com/msxhans you can find the NMS8280 service
manual.
There's one too many 'W''s in this address. The correct address should be:
http://www.geocities.com/msxhans
Pierre
Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
New in NLMSX v0.27:
- Solved a bug in the horizontal scrolling.
- Reworking the switching between 192/212 lines.
- Resized the window to fit the emulation screen.
- Added some support for a normal SCC. Just select a konami
cartridge of type 5 and a SCC will be added. The sound
isn't very
To download the game you are supposed to click on the 3 blue dots
proceding the name of the game. Each dot represents 1 disk in a zip-file
called: rona1.zip, rona2.zip and rona3.zip.
I know. I already downloaded them.
The link which is supposed to email Daniel Torrado at [EMAIL PROTECTED]
Hello
Please take a look at:
http://auctions.yahoo.co.jp/jp/auction/15274786
Does anyone know this game?
Greets
Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
Hallo everybody
Look, I was talking with Jose Angel Morente some days ago about the
-theoretical- lotsa games still to be discovered, and I had an idea. I
guess it won't be anything new, but with the efervescence of this list and
the activity of Japan, the chances are higher than ever.
As far
Does anyone know where I can find or have a game called "Xeros"??
It's a very ugly game written in Basic (the worst game I ever saw), but I
can't find it anywhere in the net and even the tape I had with this
game is trashed, so I can't recover it
Hahahahahahahahahaha!!!
On Thu, 20 Jul 2000, Adriano Camargo Rodrigues da Cunha wrote:
Does anyone know where I can find or have a game called "Xeros"??
It's a very ugly game written in Basic (the worst game I ever saw), but I
can't find it anywhere in the net and even the tape I had with this
game is
- Original Message -
From: Ivan Latorre [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, July 20, 2000 19:26
Subject: Unknown game
Hello
Please take a look at:
http://auctions.yahoo.co.jp/jp/auction/15274786
Does anyone know this game?
Greets
I don't know the game, but
If only MCabin games don't run...
Any .DSK with files inside will don't run.
And most of the MSX games will don't run.
BTW, Kyokugen run!!! (Thanks to MSXDOS2 ROM from MegaSCSI I could make a
.DSK from original game).
And... Ranma don't run with HDDEMU neither.
It DOES run on the
Little briefing: Kay Nishi had a lecture in last MSX Den-yu Land about the
meaning of MSX, and he said that MSX isn´t Micro$oft eXtended, as we have
thought. Well, MSX was Nishi´s idea, so he´s the best one in the world to
talk about this subject.
If Nishi really claimed that, I think he
On Thu, 20 Jul 2000 21:57:14 +0200, Laurens Holst wrote:
It's really stupid, the music garbling up.
I mean, the clock speed is EXACTLY twice the speed of a 3.57MHz. The only
reason for this (and not using i.e. 8MHz) I can think of is to sync I/O at
3.5MHz.
Only FM (YM2413) is affected by
The 'problem' (to call it somehow) is that this initiative depends -at a
first glance- mainly on Japanese users to be carried effectively. What I
mean is that I dunno how Europeans -and Brazilians- could participate and
help with this project.
I'd rather prefer that somebody would take
Patrick 'Patsie' Lina wrote:
I don't know the game, but the handy dandy japanese-english translator
(which was posted here not long ago) tells me it is called 'Erika'
And the picture clearly states the game is from 'Jast'
Do not blame me for the broken english in the translation. I just
"[EMAIL PROTECTED]Daniel Terrado/awhich is who has 'rescued' this
great game. Don't forget to visit his home pageand his MSX Data Base a
href=". Simple HTML glitch, maybe?
Of course. The (") at the end of the "mailto:" is missing.
Sorry for my error.
Greetings,
Jose Angel Morente
Hello world (again)
I have fixed the link to 'd-webzone' site in the RONA section.
:)
Remeber, to get RONA game visit:
http://msxjam.web.com
and check the 'Download' section.
Un saludo,
Jose Angel Morente ([EMAIL PROTECTED])
([EMAIL PROTECTED])
Hello!
- Solved a bug in the horizontal scrolling.
- Reworking the switching between 192/212 lines.
Does it support the 'overscan' trick ?
Greetings,
Jose Angel Morente ([EMAIL PROTECTED])
([EMAIL PROTECTED])
*MSX DREAMS* ([EMAIL PROTECTED])
Visit MSX Warau
Hello Ribas,
Look, I was talking with Jose Angel Morente some days ago about the
Hey! It's me :D
with Sim City. It would be nice to find a Konami developer to tell if the
gaps on RC list are really empty gaps or there are unknown MSX games, such
as Pinball or a MSX2 snooker. And here
Hello!
- Solved a bug in the horizontal scrolling.
- Reworking the switching between 192/212 lines.
Does it support the 'overscan' trick ?
No.
I would like to, but i do need some inside information
on how the VDP handles the switching. Somehow the VDP
loses track of it's own
Hello!
- Solved a bug in the horizontal scrolling.
- Reworking the switching between 192/212 lines.
Does it support the 'overscan' trick ?
No.
I would like to, but i do need some inside information
on how the VDP handles the switching. Somehow the VDP
loses track of it's own
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