The MSX Files wrote:
I have a better one: detect if the computer is a turbo-r, and if it
is, set R800 mode, and set a flag so the program knows you are in
7mhz, not in 3Mhz.
So wherever your animation gets too fast (or any other routines you
want to slow down), just check the speed flag and
Gah, one should just time on the TIME value (in Basic) / JIFFY (in
assembly). CPU-dependant timing, well, it kinda sucks.
Grauw, what is JIFFY?
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At 12:31 AM 05/12/2003 +0300, you wrote:
Gah, one should just time on the TIME value (in Basic) / JIFFY (in
assembly). CPU-dependant timing, well, it kinda sucks.
Grauw, what is JIFFY?
Jiffy is an interrupt counter. And you can also access it on Pascal:
Var Jiffy: integer absolute $FC9E;
My