Hi everybody!
Please choose the MAIN-Page and there the "NEW"-Section
for downloading the OSR Demo. It will show the status of
OSR 2 months ago. The reprogrammed version is still in
progress...
(OSR is a tatctical shooter, but till now you cannot shoot
and there are no enemys making your life a h
Hi everybody!
Some time ago somebody asked in the msx-newsgroup about
new games which are in developement.
(I think it was tfh from the M.E.P.)
It really sounds very good to have a complete list of games
in developement. (Core Dump, Kumeko & Yumeko, Dome,
Strategic Army, Soap, Nyyrikkis Racer,..
Hi SoftwareDevelopers!
You want to tell the world (Austria) about your
MSX-Software project? No problem!
I want to place an article in our MSX/PSX/PC Club Journal...
I know from several projects currently in developement
(XTAZY, GBasic, SA, Dome, Core Dump, CTNG3D, MM, OSR ;).)
but some of t
Hi!
I have to say that I am very happy. ;)
I never thought that so many people with such a knowledge
are in the MSX-scene.
The 12/16 bit FAT is a great step in the right direction.
Combined with this new disk system (DOS 3...) I see
the chance for a real evolution.
Continue your great job (
> [RobotZ]
>
> Looks like fun! I'd love to implement it, but I'm already having a hard
> time finding any spare time :-( However: if anyone wants to make it and
> needs help programming e.g the parser for the robot's programming
> language, just yell :-)
I just wanted to say, that I he
Hi!
Does anybody know a pattern(!) editor for GFX9000?
Or maybe somebody knows a PC-Programm which allows to limit
the number of colors to 16, and the depth to 5 bits...
greetz
Wolfgang
btw: theoretical stuff is boring - I'm born to code...
--
Chief-Gavaman
Programmer
Hi =)
Some time ago, Cas (from Parallax) mailed me the
following code (maybe this is useful...):
> I am not going to present a streamlined piece of code here, but
> division is done in almost the same way as multiplication,
> i.e. it is also bit-wise done with powers of two.
>
> If I remember