memory problems with fmsx

1999-02-10 Thread Stefano Fronteddu
Hi to all, I'm here again for another question about fmsx. I made a .dsk copy of xevius (space arcade), but this is one of that games that when starts needs to press ctrl to have more memory. I tried with poke &h,170, but it doesen't work. I also tried with -ram 32, -ram 16, -rom 1, but noth

Re: memory problems with fmsx

1999-02-10 Thread Konami Man
>I tried with poke &h,170, but it doesen't work. I also tried with -ram >32, -ram 16, -rom 1, but nothing. >Can someone suggest me a solution ? The POKE -1,shit is different for every machine. Try with this universal formula: POKE -1,((PEEK(-1)XOR&HFF)AND&HF0)*1.0625 It should work if the e

Re: memory problems with fmsx

1999-02-10 Thread Jorge Vidal Wulff
Stefano Fronteddu wrote: > > Hi to all, > I'm here again for another question about fmsx. I made a .dsk copy of > xevius (space arcade), but this is one of that games that when starts needs > to press ctrl to have more memory. > I tried with poke &h,170, but it doesen't work. I also tried w