Re: vram interlace

2000-12-27 Thread Maarten ter Huurne
On Wednesday 27 December 2000 14:54, you wrote: > > However, I don't know of any existing program that changes between > > SCREEN7/8 and a lower screen mode on a line interrupt. > > Almost Real It doesn't. Almost Real switches from TEXT80 to SCREEN7 just a single time. Or do you mean the skylin

Re: vram interlace

2000-12-27 Thread Laurens Holst
> The first reason is the one you mention: the reshufle takes a lot of time and > if it's executed often (line interrupts) it will slow down the emulation a > lot. However, I don't know of any existing program that changes between > SCREEN7/8 and a lower screen mode on a line interrupt. Almost Re

Re: vram interlace

2000-12-11 Thread Maarten ter Huurne
On Monday 11 December 2000 14:28, you wrote: > This effect of interlacing is already implemented in brmsx since > version 2.6. It's used in the game Breaker. Instead of making a more > complex vram retrieve, like you're doing, I opted for a complete shuffling > of all the 128kb of vram each

vram interlace

2000-12-11 Thread Ricardo Bittencourt Vidigal Leitao
Hi people. This effect of interlacing is already implemented in brmsx since version 2.6. It's used in the game Breaker. Instead of making a more complex vram retrieve, like you're doing, I opted for a complete shuffling of all the 128kb of vram each time you switch from a lower s