On Wednesday 27 December 2000 14:54, you wrote:
> > However, I don't know of any existing program that changes between
> > SCREEN7/8 and a lower screen mode on a line interrupt.
>
> Almost Real
It doesn't. Almost Real switches from TEXT80 to SCREEN7 just a single time.
Or do you mean the skylin
> The first reason is the one you mention: the reshufle takes a lot of time
and
> if it's executed often (line interrupts) it will slow down the emulation a
> lot. However, I don't know of any existing program that changes between
> SCREEN7/8 and a lower screen mode on a line interrupt.
Almost Re
On Monday 11 December 2000 14:28, you wrote:
> This effect of interlacing is already implemented in brmsx since
> version 2.6. It's used in the game Breaker. Instead of making a more
> complex vram retrieve, like you're doing, I opted for a complete shuffling
> of all the 128kb of vram each
Hi people.
This effect of interlacing is already implemented in brmsx since
version 2.6. It's used in the game Breaker. Instead of making a more
complex vram retrieve, like you're doing, I opted for a complete shuffling
of all the 128kb of vram each time you switch from a lower s