Re: [music-dsp] Is beating the same thing as flanging?

2010-11-19 Thread Peter Schoffhauzer
Richard Dobson wrote: Well, funnily enough I think the name flangino might fit rather well for that example! Or simply treble flanger. Is this relying on feedback rather than wet+dry? Either way, the fundamental partial (~75HZ) in that example is pretty much unaffected (very clear static

Re: [music-dsp] Is beating the same thing as flanging?

2010-11-19 Thread robert bristow-johnson
On Nov 19, 2010, at 12:28 PM, Theo Verelst wrote: Of course digital filtering and processing is often not resampled (for the obvious consideration that that process is far less than causal, computation intensive and hard even when the Niquist filtering is done properly), so that filter deleys

Re: [music-dsp] Is beating the same thing as flanging?

2010-11-19 Thread Alan Wolfe
i fear to post a question being the OP of this huge 100+ message thread but... it was mentioned here and in a previous email that for digital flangers you want to interpolate between samples for best results. Would you want to do this for all sampling digital effects such as delay and reverb

Re: [music-dsp] Is beating the same thing as flanging?

2010-11-19 Thread Peter Schoffhauzer
Alan Wolfe wrote: i fear to post a question being the OP of this huge 100+ message thread but... it was mentioned here and in a previous email that for digital flangers you want to interpolate between samples for best results. Would you want to do this for all sampling digital effects such as

[music-dsp] who else needs a fractional delay.

2010-11-19 Thread robert bristow-johnson
On Nov 19, 2010, at 3:42 PM, Alan Wolfe wrote: i fear to post a question being the OP of this huge 100+ message thread but... it was mentioned here and in a previous email that for digital flangers you want to interpolate between samples for best results. Would you want to do this for all

Re: [music-dsp] who else needs a fractional delay.

2010-11-19 Thread Ian Esten
A Leslie emulation (or effect similar to that) might well need one, depending on how you modeled it. Same statement applies for tape delay style effects too. As you say, I bet there's plenty of others, too. Anyone else got any other effects to add to the list? Ian On Fri, Nov 19, 2010 at 1:07

Re: [music-dsp] who else needs a fractional delay.

2010-11-19 Thread Scott Gravenhorst
A discussion list for music-related DSP music-dsp@music.columbia.edu wrote: Which makes me think of a specialisation of this: waveguides for physical modeling. Ian Yes indeed, I've first order Lagrange interpolators to fine tune digital waveguide instruments. -- ScottG

Re: [music-dsp] who else needs a fractional delay.

2010-11-19 Thread Scott Gravenhorst
A discussion list for music-related DSP music-dsp@music.columbia.edu wrote: On Nov 19, 2010, at 6:09 PM, Scott Gravenhorst wrote: A discussion list for music-related DSP music- d...@music.columbia.edu wrote: Which makes me think of a specialisation of this: waveguides for physical

Re: [music-dsp] who else needs a fractional delay.

2010-11-19 Thread Nigel Redmon
Synchronization (between equipment not locked to a master clock). On Nov 19, 2010, at 1:07 PM, robert bristow-johnson wrote: i can't think of another effect, offhand, that would definitely need a fractional delay filter in it, but i am sure they exist. -- dupswapdrop -- the music-dsp

Re: [music-dsp] who else needs a fractional delay.

2010-11-19 Thread robert bristow-johnson
On Nov 19, 2010, at 6:33 PM, Scott Gravenhorst wrote: https://ccrma.stanford.edu/~jos/Interpolation/ Lagrange_Interpolation.html Linear interpolation over 1 sample delay time. two notes: 1. linear interpolation while not sounding as sophisticated as first-order Lagrange interpolation,