Re: [music-dsp] Incudine support to forge Virtual UGens

2013-06-24 Thread Tito Latini
Theo Verelst wrote: > Would you mind explaining somewhat about the motivation for the > scaffolds of YetAnotherAudioRenderingProgram ? I started from scratch, a lot of ideas were born during the writing of the code. yet-another-audio-rendering-program is only the surface. When I use a computer f

Re: [music-dsp] Incudine support to forge Virtual UGens (Tito Latini)

2013-06-24 Thread Theo Verelst
> Hi all, > the last year I started to write Incudine, a heavy Music/DSP > programming environment for Common Lisp on which sounds can > be hammered and shaped. > Would you mind explaining somewhat about the motivation for the scaffolds of YetAnotherAudioRenderingProgram ? I'm intereste

Re: [music-dsp] Incudine support to forge Virtual UGens

2013-06-24 Thread Tito Latini
On Mon, Jun 24, 2013 at 09:30:15AM -0700, Phil Burk wrote: > Hello Tito, > > I added a link to Incudine here: > > > > Good luck with the project. Looks great. Thank you so much -- dupswapdrop -- the music-dsp mailing list and website: subscription info, FAQ,

Re: [music-dsp] Incudine support to forge Virtual UGens

2013-06-24 Thread Phil Burk
Hello Tito, I added a link to Incudine here: Good luck with the project. Looks great. Phil Burk On 6/24/13 7:21 AM, Tito Latini wrote: Hi all, the last year I started to write Incudine, a heavy Music/DSP programming environment for Common Lisp on which s

[music-dsp] Incudine support to forge Virtual UGens

2013-06-24 Thread Tito Latini
Hi all, the last year I started to write Incudine, a heavy Music/DSP programming environment for Common Lisp on which sounds can be hammered and shaped. :-) Incudine provides a mechanism for defining primitive unit generators on-the-fly and scheduling sample accurate callbacks. A work in progres