hi all,

I was also bugged by the non-sine so I made a "better" one.  Share and enjoy:

https://www.dropbox.com/gallery/6702856/1/webshare?h=1a7617

On Wed, Feb 22, 2012 at 8:20 AM,  <music-dsp-requ...@music.columbia.edu> wrote:
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>   1. Re: a little about myself (Michael Gogins)
>   2. google's non-sine (douglas repetto)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Wed, 22 Feb 2012 09:18:11 -0500
> From: Michael Gogins <michael.gog...@gmail.com>
> To: A discussion list for music-related DSP
>        <music-dsp@music.columbia.edu>
> Subject: Re: [music-dsp] a little about myself
> Message-ID:
>        <cafswgp0m82wgg4jq0otqpz2nikf4bfblnsje0g6fm0fx3u+...@mail.gmail.com>
> Content-Type: text/plain; charset=ISO-8859-1
>
> I have done this several times and plan to do more.
>
> I got my start in computer music in 1986 or 1987 at the woof group at
> Columbia University using cmix on a Sun workstation. cmix has never
> had a runtime synthesis language; even now instrument code has to be
> written in C++. Score code can be written in a variety of languages
> including the built-in minc interpreter, Perl, Python, C, C++, and I
> have used Lua. The pieces I made used C++ for both synthesis and score
> generation. They were done using a Lindenmayer system to place
> complex, recursively generated patterns of phase-aligned grains into a
> soundfile.
>
> When I created the CsoundAC class library, which is written in C++, it
> was intended to be usable with C++ or with various "wrapper" languges
> such as Java, Python, Lisp, or Lua. Nobody maintained the C++
> interface, but I am making it usable directly from C++ again. In this
> case, Csound is used for synthesis, but actually CsoundAC itself has
> some rudimentary facilities for synthesis including a soundfile class
> and some granular synthesis classes.
>
> Right now, I am finishing some fixes that need to be done so that I
> can compose in C++ using Qt as a toolkit for widgets that I will use
> to tweak mastering (final EQ, reverb, and compression) as well as
> sensitive instrument parameters (e.g. for STKBowed). In this case
> also, Csound is used for synthesis but the orchestra code is
> completely embedded in the C++ program. I will probably also embed
> plugin opcodes written in C++ in the program and register them with
> Csound just before compiling the orchestra. These plugins will not
> actually be external DLLs, they will be routines in the main
> composition program which will register them with Csound.
>
> Ideally, I would like to write entire instrument definitions in C++
> embedded in the program. Then Csound would serve as an engine and a
> framework that would manage scheduling, voice allocation, and all
> input and output. These are the hard parts of music programming. I
> would manage all the score generation and sound synthesis in C++.
>
> I am writing an article about composing in C++ with the Csound API and
> CsoundAC, and I will try to get it published in the Csound Journal or
> elsewhere.
>
> All these techniques work with command-line programs as well as with GUIs.
>
> Regards,
> Mike
>
> On Wed, Feb 22, 2012 at 8:44 AM, Adam Puckett <adotsdothmu...@gmail.com> 
> wrote:
>> It's nice to see some familiar names in Csound's defense.
>>
>> Here's something I've considered since learning C: has anyone
>> (attempted to) compose music in straight C (or C++) just using the
>> audio APIs? I think that would be quite a challenge. I can see quite a
>> bit more algorithmic potential there than probably any of the DSLs
>> written in it.
>>
>> On 2/21/12, Michael Gogins <michael.gog...@gmail.com> wrote:
>>> It's very easy to use Csound to solve idle mind puzzles! I think many
>>> of us, certainly myself, find ourselves becoming distracted by the
>>> technical work involved in making computer music, as opposed to the
>>> superficially easier but in reality far more difficult work of
>>> composing.
>>>
>>> Regards,
>>> Mike
>>>
>>> On Tue, Feb 21, 2012 at 7:53 PM, Emanuel Landeholm
>>> <emanuel.landeh...@gmail.com> wrote:
>>>> Well. I need to start using csound. To actually do things in the real
>>>> world instead of just solving idle mind puzzles.
>>>>
>>>> On Tue, Feb 21, 2012 at 10:02 PM, Victor <victor.lazzar...@nuim.ie> wrote:
>>>>> i have been running csound in realtime since about 1998, which makes it
>>>>> what? about fourteen years, however i remember seeing code for RT audio
>>>>> in the version i picked up from cecelia.media.mit.edu back in 94. So,
>>>>> strictly this capability has been there for the best part of twenty
>>>>> years.
>>>>>
>>>> --
>>>> dupswapdrop -- the music-dsp mailing list and website:
>>>> subscription info, FAQ, source code archive, list archive, book reviews,
>>>> dsp links
>>>> http://music.columbia.edu/cmc/music-dsp
>>>> http://music.columbia.edu/mailman/listinfo/music-dsp
>>>
>>>
>>>
>>> --
>>> Michael Gogins
>>> Irreducible Productions
>>> http://www.michael-gogins.com
>>> Michael dot Gogins at gmail dot com
>>> --
>>> dupswapdrop -- the music-dsp mailing list and website:
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>>> links
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>> --
>> dupswapdrop -- the music-dsp mailing list and website:
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>
>
>
> --
> Michael Gogins
> Irreducible Productions
> http://www.michael-gogins.com
> Michael dot Gogins at gmail dot com
>
>
> ------------------------------
>
> Message: 2
> Date: Wed, 22 Feb 2012 09:20:09 -0500
> From: douglas repetto <doug...@music.columbia.edu>
> To: A discussion list for music-related DSP
>        <music-dsp@music.columbia.edu>
> Subject: [music-dsp] google's non-sine
> Message-ID: <4f44f999.3080...@music.columbia.edu>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
>
> This is driving me nutz:
>
> http://www.google.com
>
>
> And now an image search for Hertz features lots and lots of pictures of
> a non-sinewave!
>
> Arrg!
>
> --
> ............................................... http://artbots.org
> .....douglas.....irving........................ http://dorkbot.org
> .......................... http://music.columbia.edu/cmc/music-dsp
> ...........repetto............. http://music.columbia.edu/organism
> ............................... http://music.columbia.edu/~douglas
>
>
>
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> End of music-dsp Digest, Vol 98, Issue 31
> *****************************************



-- 
David Gerhard, Associate Professor
Computer Science, University of Regina
phone: 306.585.5227  fax: 306.585.4745
web: http://www2.cs.uregina.ca/~gerhard
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