Re: [music-dsp] Best way to do sine hard sync?

2014-02-26 Thread Tobias Münzer
Hi thanks a lot for your answers, 25/02/2014 20:48, Ross Bencina wrote: The approach that I am familiar with is the corrective grains approach (AKA BLIT/BLEP/BLAMP etc) where you basically run a granulator that generates grains that cancel the aliasing caused by the phase discontinuity. The

Re: [music-dsp] R: Best way to do sine hard sync?

2014-02-26 Thread Tobias Münzer
Am 26.02.2014 15:15, schrieb robert bristow-johnson: On 2/26/14 4:03 AM, Marco Lo Monaco wrote: yup that was the BLIT stuff, i think, so a sawtooth is the integral if this BandLimited Impulse Train (with a little DC added). Ahaha, funny! Did you set sarcasm mode = on? :))) i guess i

Re: [music-dsp] Best way to do sine hard sync?

2014-02-26 Thread Tobias Münzer
robert bristow-johnson: for a slave doing a sine, i wonder what you would expect to hear as the master/slave frequency ratio changes. while i have heard sync saws and sync squares, i don't think i ever heard a sync sine and it would seem to me to go from no harmonics to lotsa harmonics