On Fri, Mar 9, 2012 at 2:33 PM, Robert Vollmert rvollmert-li...@gmx.net wrote:
On Mar 9, 2012, at 2:24 , Tony Miller wrote:
I couldn't get this to compile on my machine. I have yajl 2.0.4-1 installed.
Sorry, I got distracted. The following (untested) patch should make the
plugin work
I couldn't get this to compile on my machine. I have yajl 2.0.4-1
installed.
gcc -std=gnu99 -DHAVE_CONFIG_H -I. -DNDEBUG -I./src -pthread
-isEM_CONFIG_FILE_LOCATION='/usr/local/etc/mpd.conf'
-I/usr/includct-prototypes -Wcast-qual -Wwrite-strings -pedantic -g -O2
I was thinking today, it would be nice to play tracks from the
soundcloud.com service from MPD. Given the recent despotify patches I
thought this could be implemented as an input plugin. However I looked
at the soundcloud api, and it seems all you really need to do is parse
some JSON to get the
This patch implements subsong support for gme. I tried to make the behavior
similar to the container support for sidplay.
Commit is available in my repo:
git://github.com/mcfiredrill/mpd.git
---
src/decoder/gme_decoder_plugin.c | 118 +++---
1 files changed, 109
Available in the latest commit in my repo:
git://github.com/mcfiredrill/mpd.git
---
configure.ac |2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/configure.ac b/configure.ac
index 2834ac6..255d036 100644
--- a/configure.ac
+++ b/configure.ac
@@ -437,7 +437,7 @@ if test
I havn't been able to get the library to finish updating. It only gets
through about 20 of my 1000 or so songs. Playback is fine. I'm on
cygwin.
Have you ever had this problem?
I'll turn on verbose logging and check for anything.
On Fri, Sep 17, 2010 at 5:39 AM, Avuton Olrich avu...@gmail.com
On Tue, Apr 06, 2010 at 06:48:38AM -0700, Avuton Olrich wrote:
- [gme deocder plugin], [libgme not found])
+ [gme decoder plugin], [libgme not found])
Thanks Avuton.
I tested the error handling, I renamed a blank file to have a .spc
extension, and the decoder safely ignored it,
I've written a patch for a decoder that uses the Game Music Emulation
library. This library suports many video game music formats. The patch
is available in the latest commit in my repository:
g...@github.com:mcfiredrill/mpd.git
More information on this library is available here:
Hi,
This is a redo of the previous hively decoder patch. The warnings have been
fixed and it contains the fix from Xeron to stop certain songs from crashing.
I have not made the plugin configurable in the autoconf scripts as I am
unfamiliar with autoconf, but I imagine adding it is trivial.
From 68288c766e80fb2d8cb1ce94bbbe0fcd51b99f15 Mon Sep 17 00:00:00 2001
From: toney to...@jah-data.(none)
Date: Sat, 24 Oct 2009 12:37:13 -0700
Subject: [PATCH 3/4] Add hvl_replay.c and hively_decoder.c to Makefile.am.
---
Makefile.am |6 ++
1 files changed, 6 insertions(+), 0
From 0038b1f0dd619d9cf6aae13097194da9ce560b0f Mon Sep 17 00:00:00 2001
From: toney to...@jah-data.(none)
Date: Sat, 24 Oct 2009 12:34:54 -0700
Subject: [PATCH 2/4] Add hively decoder.
---
src/decoder/hively_plugin.c | 107 +++
1 files changed, 107
---
doc/mpdconf.example |4
1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/doc/mpdconf.example b/doc/mpdconf.example
index e4a2e2a..dd29093 100644
--- a/doc/mpdconf.example
+++ b/doc/mpdconf.example
@@ -376,10 +376,14 @@ input {
# songlength database, or in case you're
available replay code is public
domain. The replay code is what I used.
-Tony
On Tue, Jul 28, 2009 at 11:23 AM, Tony Miller mcfiredr...@gmail.com wrote:
I posted the question to them on their forum.
That is indeed where the code came from. Peter does appear to be the author
of hively tracker
I have a few questions about SID file support in mpd.
1. Why is libresid-builder a dependency, and how is it different from
libsidplay2?
2. Filters do not seem to be supported, unless I have to configure them
somehow?
3. Is the songlength database from the High Voltage Sid Collection
supported?
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