On Sat, Jan 06, 2001 at 08:21:59PM +, Michael Wells wrote:
Hi,
Thanks for the replies, problem solved. If this could be integrated into
the conventional build process that'd be great.
It's in there already - in the FreeBSD Ports Collection - albeit in
a slightly different form.
---
Hi,
Compiling Mutt on FreeBSD, I found that the build process couldn't
generate keymap_defs.h (not sure exactly how this file is made, sorry).
I copied the file over from a previous Linux build and have had no
problems since, but I thought it might be worth mentioning. Anyone else
had problems?
Hi
( 01.01.06 14:41 + ) Michael Wells:
Compiling Mutt on FreeBSD, I found that the build process couldn't
generate keymap_defs.h (not sure exactly how this file is made, sorry).
make keymap_defs.h
It took me a while to figure this out too. Maybe the maintainers can add
this to the
Hi,
Compiling Mutt on FreeBSD, I found that the build process couldn't
generate keymap_defs.h (not sure exactly how this file is made, sorry).
I copied the file over from a previous Linux build and have had no
problems since, but I thought it might be worth mentioning. Anyone else
had problems?
Hello Michael!
On Sat, 06 Jan 2001, Michael Wells wrote:
Compiling Mutt on FreeBSD, I found that the build process couldn't
generate keymap_defs.h (not sure exactly how this file is made, sorry).
After the './configure' process is finished you have to do
1. 'make keymap_defs.h'
*and*
2.
Hi,
Thanks for the replies, problem solved. If this could be integrated into
the conventional build process that'd be great.
Cheers
Michael
On Sat, Jan 06, 2001 at 08:49:05PM +0100, Wilhelm Wienemann
([EMAIL PROTECTED]) wrote:
Hello Michael!
On Sat, 06 Jan 2001, Michael Wells wrote: