Thanks for the clarification.
Michael
On May 17, 2010, at 2:28 PM, Michael Dykman wrote:
> MyISAM does not support transactions so it is inherently in
> 'autocommit mode' all the time. You will run into this with any
> transactional database, be it InnoDB, Falcon, or Oracle and DB2
> installat
MyISAM does not support transactions so it is inherently in
'autocommit mode' all the time. You will run into this with any
transactional database, be it InnoDB, Falcon, or Oracle and DB2
installations for that matter.
For many classes of application, avoiding autocommit and explicitly
creating a
Hello, I'm currently writing a python program that scans some web directories
and then stores some information in a local database. I'm playing with using
InnoDB for this application as a test bed for using InnoDB in further
applications, but I'm running into a couple issues.
When I try to writ
d write it to the
> database.
> All the tables for insertions are innodb so i'm
> going
> (or trying too) with the "one stop shop" approach -
> transactions.
>
> Question:
> The first table I write too has as it's first column
> an auto-inc int. This "
I'm in the midst of writing out some code that will
take data from a huge form and write it to the
database.
All the tables for insertions are innodb so i'm going
(or trying too) with the "one stop shop" approach -
transactions.
Question:
The first table I write too has as
5 AM
To: [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]
Subject: Re: Multi-user / transactions question..
Jeremy Smith said:
>
> A typical auction lasts around
> 90 minutes, and consists of a whole lot of furious refreshing of the
> auction board by the participants since each player only h
Jeremy Smith said:
>
> A typical auction lasts around
> 90 minutes, and consists of a whole lot of furious refreshing of the
> auction board by the participants since each player only has a 2
> minute clock.
You might wish to look into using a different mechanism for this so
you can push the lates
Hi everyone,
Some quick background before I get to my question:
I have developed a fantasy football game that is based on an auction style
format. In any given game there are a consistant number of players, usually
10 or 12. There can be more than one game taking place at the same time on
the
Hi everyone,
Some quick background before I get to my question:
I have developed a fantasy football game that is based on an auction style
format. In any given game there are a consistant number of players, usually
10 or 12. There can be more than one game taking place at the same time on
the
Hi everyone,
Some quick background before I get to my question:
I have developed a fantasy football game that is based on an auction style
format. In any given game there are a consistant number of players, usually
10 or 12. There can be more than one game taking place at the same time on
the s
10 matches
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