Another thought on commercial flagging... what about checking for ad
scenes that change on 15, 30, 45, 60 second intervals. Maybe using
their colors (high saturation) to recognize them as commercials would
work.
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On Friday 08 July 2005 07:39 pm, Bruce Markey wrote:
> James Armstrong wrote:
> > I started making a new wide theme. I have one question. I have a
> > background that is 888x508 to match my desktop res. The placement of
> > the objects on the background don't match what I would think they would
>
James Armstrong wrote:
I started making a new wide theme. I have one question. I have a
background that is 888x508 to match my desktop res. The placement of
the objects on the background don't match what I would think they would
be. I had to put the watermark at 890,240 which is over what t
I also saw this problem around the time 18.1 was release, but have not seen
it with the latest svn. If you can reproduce it with the latest svn, then
someone will likely take a look at the problem.
None of the developers are going to take the time to go back to old code to
reproduce a problem wh
I started making a new wide theme. I have one question. I have a
background that is 888x508 to match my desktop res. The placement of
the objects on the background don't match what I would think they
would be. I had to put the watermark at 890,240 which is over what
the resolution is on the
Lucas Meijer wrote:
So it seems I can reproduce this issue at will. What can I enable, or
how
can I run the backend/frontend, to help debug this issue?
Install current svn, see if it still happens, if it does run it in debug
mode (in the documentation somewhere at the end), and send the res
As you said, "there was a very real possibility that more than one row could
exist either through bugs in work in progress or manually added in a test
DB. " Is that still not now a possibility? What if the DELETE fails for
some reason and the INSERT works? It's like you said, "Better safe than
stu
On Fri, Jul 08, 2005 at 03:55:04PM -0400, Robert Nelson wrote:
> Has anyone figured out a way to patch the build to allow transcoding
> support? Or is there a new rpm update for this problem? Just read
> Axel's post on gossamer-threads about the issue...
That's not an mythtv issue, it's a transc
Has anyone figured out a way to patch the build to allow transcoding
support? Or is there a new rpm update for this problem? Just read
Axel's post on gossamer-threads about the issue...
-Raab
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First of all, to everyone, a bug tracking system is not a chat
room or message board. Questions, suggestions, touchy feely crap
flame wars, pissing contests, etc. belong on the mailing lists
and not polluting the bug status DB.
MythTV wrote:
#76: mythgame makes two Calls to the Database when onl
> It turns out that the over the air guide had been updated for the new
> programming and new times, but that MythTV hadn't picked any
> of this up.
> So to the question: is this because the code to do subsequent updates
> has not been written yet, or is this due to a bug?
>
As far as i know the
Thanks,
John
On Fri, 8 Jul 2005, Peter Schade wrote:
> Hello,
>
> there is an option in the theme config file(theme_*.php) in the conf
> directory of mythweb:
>
> define('show_recorded_pixmaps', true);
> so set this to
> define('show_recorded_pixmaps', false);
>
> Bye Peter
>
> - Original
Hi,
I figured out why it was happening, there was a bad recording, so
whenever either a frontend selected the file in watch recordings, or
when mythweb tried the recorded_programs page it would do this.
Deleting the dodgy recording was the only way to stop it doing this
every time.
I've never se
> I think in the Configuration we could use something like This
>
> ./uae -s floppy0=0 -s DF0=%rom% -s flopp1=0 -s DF1=%rom2%
>
> We also coul generate a option
> Multiple Disk Roms so you can use it In any emulator
Here is what I propose. I could add an option to the player setup
screen to all
Forrest Voight wrote:
I even found someone who had built a "commercial killer" by detecting
patterns in line 21 data that usually indicate the start and end of
commercials. His would mute the volume on the TV when it detected a
commercial, but yours could do whatever you wish.
--from http://capt
I even found someone who had built a "commercial killer" by detecting
patterns in line 21 data that usually indicate the start and end of
commercials. His would mute the volume on the TV when it detected a
commercial, but yours could do whatever you wish.
--from http://captioning.robson.org/articl
On 08/07/05, Martin Ebourne <[EMAIL PROTECTED]> wrote:
> Following the horrific events here in London yesterday, the TV schedule
> on the major channels was completely re-written to accommodate all of
> the extra news coverage.
>
> I'm running a recent checkout from the 18-cvsfixes branch using th
Following the horrific events here in London yesterday, the TV schedule
on the major channels was completely re-written to accommodate all of
the extra news coverage.
I'm running a recent checkout from the 18-cvsfixes branch using the
built in over the air DVB guide, and when I looked at the sched
Is there any way I can grab the script for external use in 0.18? I'm
guessing not. Sorry to be a dev-newbie, but when is SVN likely to make
it to the next release? It's just that I'm trying to use relatively
stable RPMs built around releases.
Attached is a hacky script. I have to go home
Hello,
there is an option in the theme config file(theme_*.php) in the conf
directory of mythweb:
define('show_recorded_pixmaps', true);
so set this to
define('show_recorded_pixmaps', false);
Bye Peter
- Original Message -
From: "John P Poet" <[EMAIL PROTECTED]>
To: "Development of myt
There musn't be a config file.
You could send all options to uae by the command line
Example for a game with two disks
(The Example Game Name is Majong)
./uae -s floppy0=0 -s DF0=Majong1.adf -s floppy1=0 -s DF1=Majong2.adf
I think in the Configuration we could use something like This
./uae -s
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