Here is a typical doom line from .mwmrc.
/usr/pkg/bin/doomlegacy -opengl -iwad doom2.wad -file AB.wad D64-GFX.WAD
How to I congert this to chocolate-doom?
Chocolate-doom looks bad -- at least it runs ...
Especially important is '-opengl' .
On Thu, Jun 19, 2025 at 6:31 PM Todd Gruhn wrote:
>
> '
' just made chocolate-doom; I will play with this.
On Thu, Jun 19, 2025 at 4:00 PM Cameron Kelly wrote:
>
> Yes. There is another source port of doom in pkgsrc called
> chocolate-doom. Maybe give that a try and see if the same problem persists?
>
> On 2025-06-19 3:57 p.m., Todd Gruhn wrote:
> > I
Yes. There is another source port of doom in pkgsrc called
chocolate-doom. Maybe give that a try and see if the same problem persists?
On 2025-06-19 3:57 p.m., Todd Gruhn wrote:
I am using:
doomlegacy-1.48. 11nb1
Is this what you ment??
On Thu, Jun 19, 2025 at 1:52 PM Cameron Kelly wrote:
I am using:
doomlegacy-1.48. 11nb1
Is this what you ment??
On Thu, Jun 19, 2025 at 1:52 PM Cameron Kelly wrote:
>
> What source port of doom are you running?
>
> On 2025-06-19 1:50 p.m., Todd Gruhn wrote:
> > I switch to GTX-1660 ; DOOM does not look right.
> > (I had this card for 5yr or mor
What source port of doom are you running?
On 2025-06-19 1:50 p.m., Todd Gruhn wrote:
I switch to GTX-1660 ; DOOM does not look right.
(I had this card for 5yr or more)
It has white and yellow pieces show up when I
walk through stuff.
Is there a prob with the driver?
Do I need to set/unset some
I switch to GTX-1660 ; DOOM does not look right.
(I had this card for 5yr or more)
It has white and yellow pieces show up when I
walk through stuff.
Is there a prob with the driver?
Do I need to set/unset something?
I have this:
ffmpeg3 -i foo.mp3 -acodec pcm_s16le -dr16000 foo.wav
Is there a better way to use ffmpeg3 for this???