On Tue, 2024-03-26 at 21:29 +0100, Niels Möller wrote:
> Hans Leidekker writes:
>
> > This was prompted by the DayZ game. I don't know if it uses md5 or sha1, I
> > should ask, but I think it's reasonable to wait and see if md5 is still
> > used.
>
> It would be good to know precisely what's
Hans Leidekker writes:
> This was prompted by the DayZ game. I don't know if it uses md5 or sha1, I
> should ask, but I think it's reasonable to wait and see if md5 is still used.
It would be good to know precisely what's needed. A complete patch for
adding rsa_oaep_sha1 functions also needs
On Mon, 2024-03-25 at 11:12 +0100, Niels Möller wrote:
> Hans Leidekker writes:
>
> > I noticed the arrival of an RSA OAEP implementation in GnuTLS and wanted to
> > use
> > that to support the algorithm in Wine. Windows supports it using the old
> > MD5 and
> > SHA1 hash functions, so my
Hans Leidekker writes:
> I noticed the arrival of an RSA OAEP implementation in GnuTLS and wanted to
> use
> that to support the algorithm in Wine. Windows supports it using the old MD5
> and
> SHA1 hash functions, so my question is: would you accept a patch like below
> that
> adds these
Hello,
I noticed the arrival of an RSA OAEP implementation in GnuTLS and wanted to use
that to support the algorithm in Wine. Windows supports it using the old MD5 and
SHA1 hash functions, so my question is: would you accept a patch like below that
adds these hashes?
diff --git